Recent content by Civ.exe Error

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    Updated Fortified Alert

    Thanks to both of you and again very nice mod Gyogen2.
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    Updated Fortified Alert

    Hi, nice mod but is there a way to turn off the next turn sound it's very annoying
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    Enhanced User Interface

    Same problem here, only comes up the word "words" :confused:
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    Enhanced User Interface

    Hello! First congratulations for making this excellent mod :) I have a problem with the city banner not showing anything (empty pop, prod) just showing the city name. 1. I did use Whoward's UI-Improved city banner along with your mod and all was fine except for that City States and other...
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    [MOD] The Authentic Colonization (TAC)

    Thank you for the information guys :goodjob: I will now have to change strategy and start selling more rum to the natives :)
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    [MOD] The Authentic Colonization (TAC)

    Hello TAC team! First I just want to congratulate you guys for making this incredible mod :goodjob: I have a little problem regarding the custom house which won't sell goods that are under boycott. The overflow on non-boycott goods sell normally. Is there a setting somewhere in the xml for...
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    Civ 5 One step forward or two steps back?

    Im sorry Paula Abdul is not my kind of music so I won't be joining ur fanclub. The poll is pretty even, im surprised more feel civ is going in the right direction.
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    Civ 5 One step forward or two steps back?

    What do you think?
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    [BtS-WoC] World of Civilization - Modding Standard

    Thanks! :) after removing some of the modules playing WoC is really fun and waiting for 1.2 was worth it, good job WoC team :goodjob: There is still one thing I would like to change though...is there a way to change the text fonts in the game and their size?
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    [BtS-WoC] World of Civilization - Modding Standard

    1.2 looks great :goodjob: Now there are some things I don't want in the game so what I want is to turn off the expanded city radius, delete all the "extra" resources (too many) and change distance between cities from 4 tiles to 3. I also want the texture to be bigger like in BlueMarble, if...
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    [BtS-WoC] World of Civilization - Modding Standard

    Im honestly no good when it comes to 1 and 0, but im pretty good at playing the game :mischief: I like this mod don't get me wrong, been playin it since the outstanding ViSa ;)
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    [BtS-WoC] World of Civilization - Modding Standard

    CiV 5 will be released before this mod is complete....:dunno:
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    [MOD] Age of Discovery II

    Hi Dale! Let me start with saying that your mod is excellent and im really enjoying it :goodjob: User OnmyojiOmn made a great menu intro music for Col which he snached from HBO's John Adams miniseries (great serie btw). The intro would fit nicely with you mod, check it out :)
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    My only problem so far...

    The Col 1 map is included in Dale's Age of Discovery II mod :)
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    [GRAPHICS] Blue Marble for Colonization

    Looks good :goodjob:
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