Recent content by CivMonger

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    Need some Critique

    Build less troops doesn't work on slow game speeds on giant maps. When 2 or 3 barbarian units routinely hit your cities in one turn just one defence unit, and not even an archer, gets rocked pretty quick. The rest I can wrap my head around, and I'm trying to implement in my new game, but without...
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    Need some Critique

    Same setup, rolled as the Holy Roman Empire this game. Squeaked out the Great Wall which helps with expansion, and stumbled into two religions as well. Much better start, lot more workers. Still nowhere remotely close to even beginning to hit 200 science by 1AD, but a "you should do this"...
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    Need some Critique

    I generally only have a few cities specialize. I try to get enough food for growth, market and grocer for happy and health. Granary, courthouse, culture, production buildings. Archers I build for defence and securing resources early on. On giant maps I've had a heck of a time with barbarians...
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    Need some Critique

    200 turns in, 400AD, I have 8 workers. Generally I try to get a couple groups of workers and finish expanding before building more. But improving terrain more probably would be a good start to improving my game. I'll have to work that in, thanks. 760 AD - 15 cities, tied for first there...
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    Need some Critique

    Here ya go. The Native Americans just found me. I assume they are far to the northwest. Starting to build research as my economy is at 30% science, no gold generated. Once I get currency I'll be working towards Code of Laws, unless I can trade for it. Building a couple barracks as well as...
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    Need some Critique

    Mining, animal husbandry, and a scout from goodie huts. Lost a warrior to hostiles before my first warrior was build, found Ragnar to the north. That'll be fun to deal with... 3300BC - now have three scouts, first warrior back to base to defend the city. Second warrior will be as well...
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    Need some Critique

    Good morning boys and girls, trying to work on some strategies. Seems of late that I'm not able to push through to victory as effectively as I could before. I was thinking of going from Monarch to Emporer a couple months ago, but after coming back to play Civ IV from a break I'm having troubles...
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    Working with Permanent Alliance

    Bummer. Guess if he's wasting time building the wonders we'll never get I may as well ramp up the war machine...
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    Working with Permanent Alliance

    So the current game I'm playing, huge continents, monarch, I am in a permanent alliance with Monty of Portugal. Random personalties and unrestricted leaders ftw. The problem I'm running into is that Monty builds wonders the instant we get the tech, which stops me from getting the wonders. So...
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    What am I doing wrong?

    1.6 ratio over the AI? That is monstrous! I almost always have a weaker military than the AI until I get to mid-game and go on my rampages! If you can get research then you can build research for currency, which almost always helps immensely. I'm more of a builder than a warrior early game...
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    Does anyone bother with Ironclads?

    there's the odd time I'll build them to defend sea resources, but thats pretty rare.
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    How do you beat that?

    i shudder to think of the length each turn would take should you opt to go domination on a huge world. I find going domination on a large map at epic speed leads to some absurdly long turns and generally once I conquer my main rival the limiting factor on conquering the smaller guys is how...
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    First Impressions

    I keep getting + or - relations from first impressions when I meet guys. Usually a minus :( But I'm not sure if its from the standard game, or something from BUG/BAT mods.
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    Spy Question

    Spies remove all city defence bonuses, but the units inside get any defences from terrain and unit abilities. I use a couple spies to speed up the process of invasion. You don't need to seige a city if you can use spies to negate their defence bonus. Still need some cattys to weaken the troops...
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    Workshops, Windmills & Watermills

    Ive got a MP game with a friend that is the weirdest land I've ever seem. Pretty much solid grassland, bunch of rivers. Pretty sure the only forest and hills are around the capitals. Its a balance between irrigated farmland, workshops, and cottages. I just got the tech for watermills, and I'm...
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