Recent content by CivSettler

  1. C

    What makes the Shoshone have the Pathfinder as their default start unit?

    I know for certain that changing around the ai types can alter what starting units you get. It may not be the only factor but it's definitely one. You should also try using UNITAI_EXPLORE and UNITAI_COUNTER. The pathfinder also has UNITAI_FAST_ATTACK, it may be that one (or that one combined...
  2. C

    Question about dummy buildings for traits when city taken by enemy

    If you set "NeverCapture" to 1 for your dummy building, and you retake your city, do you get your dummy building back? Looking through the game building file, some of the default buildings like monument, temple, armory have this set to 1, but I've never had an enemy capture one of my cities...
  3. C

    Adding a trait?

    Did you make sure to give your leader the trait?
  4. C

    Adding a trait?

    <GameData> <Traits> <Row> <Type>TRAIT_WORLD_BREADBASKET</Type> <Description>TXT_KEY_TRAIT_WORLD_BREADBASKET</Description> <ShortDescription>TXT_KEY_TRAIT_WORLD_BREADBASKET_SHORT</ShortDescription> </Row> </Traits> <Trait_ImprovementYieldChanges> <Row>...
  5. C

    Civ Trait Tile Happiness?

    I wish there just some way to make happiness a yield...
  6. C

    Civ Trait Tile Happiness?

    Is it possible for a specific civilization to receive happiness from working specific resources, through lua? If so, how one would do that? I am new to lua so I would appreciate coding assistance (an entire code for it would also be very much appreciated). Thanks!
Back
Top Bottom