I think this Fall From Heaven mod is why this game has so much replay value, and also why I feel no compulsion to buy Civ 5. :P
Despite the thorough and accurate numbers in comparing axemen to wood golems, I'm still not convinced this means Luchuirp are inferior. My first reason for thinking...
I play single player.
I usually play on emperor. I tried playing on the higher difficulties and can win if the stars align, but I don't find it to be very fun. I feel silly winning only games of restricted circumstances.
In the game where I stayed godking for an extended time I didn't...
I play single player.
I usually play on emperor. I tried playing on the higher difficulties and can win if the stars align, but I don't find it to be very fun. I feel silly winning only games of restricted circumstances.
In the game where I stayed godking for an extended time I didn't...
I find that Luchuirp are very powerful myself simply because of their world spell. The golems are just extra icing on the cake.
I just disagree with the phrase "in the right circumstances". :lol:
The world spell can be awesome in any circumstance. The easiest way to do it and see the...
Get Gilden ASAP. Build archery range in the city before Gilden though, to get the extra plus one to attack. Gilden built early can take early cities for you. Just take all the combat promos and the heroic attack promos. Then use any more promos to get whatever you need to beat the strongest...
My experience tells me the only diplomacy that reliably works in this game is to conquer close neighbors who can be the greatest threats. There was ONE game where Decius liked me, and I adopted his favorite civic and he became friendly and he wasn't a bad neighbor. Elohim can make a good...
When another civilization is building cities aggressively near many of my borders, I find that war with them is inevitable, regarless of how nice I am or how happy they seem to be. I've hesitated in declaring war sooner rather than later, and it turns out bad.
It doesn't matter if you are...
1. Orthus. Don't worry about him too much. Just get some extra warriors. Then if he appears far away, you can still use the warriors for whatever else you need them for.
2. New cities are slow to expand? So are you talking about population size growing too slowly, or the cultural...
I voted for Law. This is because I don't pursue mage units all that much, and Law gives a flat 5% discount to upkeep cost.
Also, if you only have the 1 mana node like the question posits, mage units are going to be kind of limited in their usefulness anyways. So maybe just skip the mages...
Melee units are king. You can use them in almost any situation and they won't suck.
If you don't have copper, I think it is a winning move to go straight to mines of GalDur. I used to think I should research Iron Working first to see if I have iron before I built a special wonder to get...
Melee units are king. You can use them in almost any situation and they won't suck.
If you don't have copper, I think it is a winning move to go straight to mines of GalDur. I used to think I should research Iron Working first to see if I have iron before I built a special wonder to get...
More about the fun factor of building.
I don't care for the elves, since I love catapults. But you can play the "beautiful city" game as the elves by terraforming your land to be exactly what you want it to be which can give feeling of satisfaction.
Sheaim with the female leader can be a...
I never bee-line for trade. It doesn't really "do" much of anything I find critical for getting ahead in the early game. I get trade a lot earlier in games where I find the pre-reqs for trade to be more important.
The basic techs are all just so good. Markets and elder councils are...
Thanks. I tried looking in the instructions, but it spoke of 2 kinds of invisibility: 1 for animals and 1 superior kind for other units. The way it was described, it seemed like there was no way of seeing them.
Ok, so Angels of Death are invisible. Always. And they attack the weakest unit in the stack. And they are pretty darn tough too. Even when the weakest unit is not a wimp mage they still seem to automatically win every fight.
As far as I can tell, they are impossible to kill... because...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.