Recent content by cowsgomoo

  1. C

    [MOD] Colonization: 2071

    Couple of snags with A.I.: with their zero movement, they have to be built where you want them but right now it means they're not actually allowed to join a colony or change profession. Or am I just doing it wrong? :) The other thing is that purchasing an AI on Earth is incredibly cheap...
  2. C

    [MOD] Colonization: 2071

    Did you mean right into the Civ4Col directory, or was it supposed to be a new folder in the Col-2071 directory? So the good news was that it fixed the crash on that particular game, but I'm still getting *very* frequent crashes at exactly the same kinds of situations/moments. I'm a little...
  3. C

    [MOD] Colonization: 2071

    I managed to scare up a consistent crash (or at least it always crashes on my computer). Meet the Chinese, take my turn, end turn, crash... so I'm assuming it has something to do with the game/mod. Definitely not doing anything especially unusual, so can't give much in the way of hints as to...
  4. C

    [MOD] Colonization: 2071

    So I've started testing 1.2. Off the bat, it seems like the inventor's hut seems to bug out a lot more often again... pretty much as much as 1.0. The first game off a cold boot (so C4C booted, load mod, first game) is fine, but I've had the game short me the inventor as soon as the second...
  5. C

    [MOD] Colonization: 2071

    Yeah, it might be worth looking into to get the help with making the mining "whaling-style"... it's nice for a gradual stream of resources (rather than the end-only payout) and the extra competitive element of privateering opponents' ships. The mining ships as they stand are kinda nifty for...
  6. C

    [MOD] Colonization: 2071

    Hey Orlanth! Awesome work and nice to see you back! I posted some stuff on weplayciv because of all the server hilarity here; Is one or the other your "home base"?
  7. C

    City State Empires

    If you're still looking for an Iroquoian city-states, I'd suggest Kanesatake (or Oka)... most Canadians will understand the modern significance. (wikipedia) :)
  8. C

    [MOD] Colonization: 2071

    I haven't had a chance to test this out fully, but in my last game I found that all the alien cities I visited (and pillaged) had an elite warrior parked in them... but they were all unarmed. As a result, I just ended up blowing through them and "stealing" a veteran solider. I'm wondering if...
Back
Top Bottom