Recent content by crazney

  1. C

    Conquest for mac

    Well yeah, I was just throwing the idea into the mix. (And correcting the original posters assumption that it would be "that hard"). Of course, analysing the WineX source for documentation purposes would probably violate the licence, you could reverse engineer it like you can with windows...
  2. C

    Conquest for mac

    Well, that isn't really needed.. Civ3 just talks to the DirectPlay API - Nothing would have to be changed in Civ3 for it to talk to a 'fake' DirectPlay API - just a recompilation. Mind you whoever did the port (MacSoft?) would have to add this and then maybe do some byteswapping at there end...
  3. C

    Conquest for mac

    Yes, though the license prohibts anyone from doing anything much with it but using it for your personal use. David
  4. C

    Conquest for mac

    In fact, it is a relitavly easy protocol to reverse engineer. TransGaming (http://www.transgaming.com/) reverse engineered and implemented a fair bit of DirectPlay 8 for civ3 (for linux) over a year ago. I was infact the developer that did all the work, took me about a month to get it 50%...
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