Recent content by csa945

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    List of changes in Warlords

    There's something I just noticed. I'm not sure if it's in Warlords or the 2.08 Patch. The leader images for Kublai Khan and Qin Shi Huang appear to have been switched.
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    Middle East 2006 v 2.0

    I used the Crescent tech icon from the Medieval Conquest for the Fundamentalist Islamic path. Using the same tech icon for multiple techs saves disk space and thus download times. I also didn't notice any "terrorism" tech icons for downloading; nor do I have the software to make them. As far as...
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    The Star, The Crescent, And The Cross

    I concur as well Virote. I'd prefer Yemen in the MEC, but that's no big deal, and it's surrounded by the Saudis and other US allies as well, so it would likely be overrun in the event of a war.
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    The Star, The Crescent, And The Cross

    If I may offer a critique of the alliances: Afghanistan, Egypt, and Jordan should be in the neutrals, if not NATO. Egypt is one of the top three recipients of US foreign aid (along w/ Israel and Colombia). Afghanistan is essentially a NATO protectorate, so I'd strongly suggest putting it in the...
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    2011: Cuban Civil War

    Thanks for the tips. I'll try to balance it out a little more.
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    Middle East 2006 v 2.0

    Yeah; I'm working on trying to make Al Qaeda and the Taliban playable civs; I'll likely just throw a few Hezbollah terrorists in Southern Lebanon. PS, I just got back to school and had relatively limited internet access over the summer, if anyone was wondering about my absence. I should be a...
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    Tech Icon Requests

    Thanks a lot!:thanx:
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    Tech Icon Requests

    If someone could make -- or direct me to one if it already exists -- a Taiwanese flag as a tech Icon, I'd appreciate it. Also, if anyone has any suggestions for a tech icon that would be useful for an Airlift/Supply Lines tech, that would be great, too.
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    Unit Request: UACV

    Thanks. I guess I missed that one earlier.
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    Unit Request: UACV

    Would someone please make a UACV, Unmanned Aerial Combat Vehicle, please?
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    Middle East Sim 1960-1990

    No; it's not realistic at all. Saddam's regime has never retaken a city after it fell. Al Qaeda took over Fallujah, but Al Qaeda is a seperate entity. And the Shia Iraqis in Najaf and Basrah would NEVER, under any circumstances, revolt against the US and UK to go back under Hussein's rule.
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    Middle East Sim 1960-1990

    A couple more changes I'd suggest: Turn off culture flipping. I had half of Iraq, playing as the US, and Basrah and Najaf flipped back to Iraq. A few of the units need to be renamed: the M1A1 to the M1A2 -- no need for both M16 Inf. and GI Inf. for the Americans. I'm not sure why Hezbollah...
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    Middle East Sim 1960-1990

    The only way, of which I am aware, to prevent the razing of cities is to place a wonder in them. You can make great wonders that don't do anything, and it will keep the AI from torching them.
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    Middle East Sim 1960-1990

    I'd suggest moving the volcanoes around Al Qaeda's city out a little further. If they erupt, so much for Osama. And BTW, what's that Palestinian city in the Gaza strip? How come it isn't Gaza city?
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    Middle East Sim 1960-1990

    The Public Works is a small wonder that generates workers. They can clear pollution. You can also get slaves during wars. Which Mirage is it -- the F1, the III, the V, or the 2000? The Mirage F1 FI is the only model you should be able to build as Iraq. The Civilopedia for this isn't very...
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