Razvan_Rosu wrote the following (Jan 15, 2004):
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I think that there can be a lot of improvement about the
fact that, in the beginning, you must work more than 250 years
to build a phalanx or a warrior. Plus, to cross...
hypnotech3 posted the following (Jan 12, 2004):
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In Civ3, I can irrigate a desert square and build a
railroad on it. It yields 2
food. Irrigate a grassland square and put a railroad
on it and you get what? 4
food? And what happens...
Civil wars (spawning new AI civs or
restarting colonized civ.s) would be great!
I like the idea of climate zones, too
(see krunvald's posts and my post in
the "official civ4 ideas forum", posted
on Dec 30 and Jan 9), can it be added
to the voting table?
Everything is an exploit which is not known
(not programmed to be known) by the AI. But I
think that the trick of palace jump (and another
trick, the "fake palace building" for collecting
shields for a coming wonder) is the result of a
game design problem:
- it is expensive to build...
___CLIMATE ZONES___
I think that krunvald has posted a very good
idea (Dec 30, 2003):
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While the climatic zones would be the traditional:
Arctic
Subarctic
Temperate
SubTropical (desert)
Tropical
[...]
Historically, civilizations with...
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