Recent content by Cyrinno

  1. Cyrinno

    Civ 5: Echoes of Ages

    New Version: v71 Changes This version mostly cleans up the mod. Lots of little missed things fixed. Bismark Returned to Default. Removed Religious Wonder Text about extra Tourism. Text Added to Religious Wonders about their Exclusiveness. CargoShip Cost Normilised. Central Station Tourism +2...
  2. Cyrinno

    Civ 5: Echoes of Ages

    Sorry I have not gotten back to you I had not received an email saying someone had commented and I have been busy with a new son and fulltime work :-D Unfortunately the mod has suffered as a result. Thanks for being one of best testers.
  3. Cyrinno

    Civ 5: Echoes of Ages

    v70 Changes Bank/Corporation/German One of the latest patches made some changes to the way banks function. This new version of the mod is design to return it to the way the mod worked previously. The germans also were changed and their new buildings bonus along with the banks new changes have...
  4. Cyrinno

    Civ 5: Echoes of Ages

    This should be fixed. Steam sent me an email asking me to sign up to their new agreement before it would be unlocked. I have been at work so I have not had time to fix this until now. :) Thanks for the heads up.
  5. Cyrinno

    Civ 5: Echoes of Ages

    I'm just glad people are still playing it :)
  6. Cyrinno

    Civ 5: Echoes of Ages

    Version 68 Stable and Forges Adjusted Into Refineries Companies Produce Internal Trade Corporations use new external Trade system Corporations Happiness Reduced to 4 Gold Cost Returned to 1 on Harvest Festival Harvest Festival Build cost reduce to 20 Tourism added to Religion Wonder...
  7. Cyrinno

    Civ 5: Echoes of Ages

    Version 67 Released Mod now fully converted over to BNW check www.cyrinno.com for changelist.
  8. Cyrinno

    Civ 5: Echoes of Ages

    I convinced the wife to give me a few hours :P
  9. Cyrinno

    Civ 5: Echoes of Ages

    Version 66 Updated for Brave New World
  10. Cyrinno

    Civ 5: Echoes of Ages

    Good to know people still playing it.
  11. Cyrinno

    Civ 5: Echoes of Ages

    The changes are mostly there for balance then historical accuracy, as you said the logic of the mod more then anything. All you have to do is go into the mod folder, then the units folder and then delete the unit files you don't want. Greatbomb and Triplane I think they are called. and...
  12. Cyrinno

    Civ 5: Echoes of Ages

    I will.
  13. Cyrinno

    Civ 5: Echoes of Ages

    Echoes of Ages for CiVilization Unofficial Patch has been released! Some people have been asking me to add support for the patch because of some crashes when my mod runs with it. Well I've finally gotten around to adding in support for those who want to use both mods together. You'll need to...
  14. Cyrinno

    Civ 5: Echoes of Ages

    are you running the nights specific version?
  15. Cyrinno

    Civ 5: Echoes of Ages

    The last big patch broke splash screens for national wonders. I hope they fix it. Thanks for reporting it, it really kills the mod a bit. :(
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