Recent content by D.H.V.

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    Recommend me a good Mapscript plz!

    Perfect World 2 :goodjob: I have tried all mapscripts for years, now I use Perfect World 2 all the time. Gives most unpredictable and realistic World. And always use options "start anywhere" and "allow pangeas".
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    Scions of Patria?

    This is not working in my game. The Emperor's Dagger don't have any spell or ability to cast. To the end of the game I didn't find Alcinus (I tried to search him the hard way - just walk and look everywhere... no success.)
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    Wildmana 7.x - Bugreport & Missing Entries

    WoC error after end turn on atached save. I reload game 10 turns before that point, and slill the same turn leads to WoC error, after completely different chain of events in the second try. Wild Mana 7.20 with hotfix from 2010-01-18 Oh, and by the way, trader is just insane! Brand...
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    Civ originality

    There must be more than one choise in the poll. I voted for Calabim, but there are ather 4-5 in the same class. The thing I like most about Calabim, are the absolutely insane flesh golems later in game. It's fun to tackle with these, but it's true - they are absolutely overpowered. Str 19-20...
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    'Must have' mana types?

    I always save one node for metamagic, then dynamicaly convert all others to different types for first level spells: shadow - blur is extremely useful against first strikes; chaos - dance of blades gives extra first strike; body - haste and regeneration; entropy - rust (i dont have metals...
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    Scions of Patria?

    Just installed Wild Mana, after playing FFH2 from years. I read all the info about the mod, and nowhere is mentioned anything about Scions of Patria. They are in the game, however - I just thought that by mistake installed Fall Further...:eek: Are they work the same as in Fall Further...
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    The Luchiurp really give me the FFH feel.

    About the healing problem - you must have an ARMY of enchantment adepts in your stack. At least 4-5 of them. They repear the whole stack of golems in 1 turn, even if they are badly "broken".
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    FfH2 Bug Thread

    If a hidden nationality ship is blocking your trade, when you cast revelation on ship, his nationality is revealed, but the blockade is not removed, and stays forever. The blocked city becomes almost useless for entire game. This issue is very old, but I don's see it beeng reported, or I'v been...
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