Recent content by Daedalus420

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    Horsemen vs. swordsmen

    Well it is a case of bad luck that seems to repeat it's self(alot), well I fell lucky for everyone else who don't have to worry about that.
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    AI Cheap

    Since it is the beginning it is not 50 beakers and it would only take off one turn I could just put up research by another 10%. I do get his point now but I find it does not Justify this, the computer should not have ANY advantage over the human that over rides rules for the game. That is...
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    Horsemen vs. swordsmen

    I posted that fighting on hills decreases offense, I do not use PTW but do have patch for the originals. As for proof, my army of Knights losing to one Spearmen when I had full health. If it's not true I just get cheated mostly all the times on hills and mountains.
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    AI Cheap

    No, you don't find out what there researching. They already had that tech, they were going to give it to me, for cheap, because I was getting it in one turn, how would you figure out what they were researching?
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    Best Strategy To Win

    Thar is the point... If you have it on you know who you'll be up against. For Rome and Egypt I always Hit them fast and hard, both for different reasons. Rome will be a threat when they get Iron, if they afraid of me they won't attack. Egypt however usually focuses on improving Infrustructure...
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    Horsemen vs. swordsmen

    to Abgar, Never ever ever ever ever attack a city from a hill. Anything that gives you a defensive boost give an offensive penalty, attacking from a hill may sound good but it isn't. The only thing worse you could do is attack from the mountains.
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    AI Cheap

    I hate how in some games the AI gets an advantages because it's a computer. In civ you have to either have spies or an embassy to learn details of a civ right....Not for the computer. Right in the begin while I was researching an early tech I got contact with a new Civ, they offered me a new...
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    Whats the first tech u guys Research?

    I go with Bigchief on this one Iron all the way. You don't even have to trade for pottery and all those lower techs...the other civs will give them to you to stop your attack... for a few turns. If you can hit them early and hard they'll be stumbling back and they will be willing to give you...
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    attack or wait?

    Strike while the iron is hot, when the AI is in the situation they're in right their you attack. If your enemy shows the slightest weakness or they're attack slows for a second you should attack. On higher difficulties the underdog can quickly become the Bull dog with a few cunning moves.
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    Tips for a newbie?

    When you pick your first Civ read the discriptions of them, find out what each trait(Religious ect.)do and what special unit they have. Find a Civ that fits your style, these people might say America is good or Japan is good or Babylon is good or I might say Greece is good, but those are...
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    Best Strategy To Win

    Actually you can plan your strategies before you play. First know your Civ's strengths. Second know the area they are in, if you're European 9 times out of ten you'll be next to a European. Third know all your nearby civ's weaknesses. I am usually Greece and I have ALWAYS been either on an...
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    Favorite strategy?

    I usually play as the Greeks. Right away I build a Hoplite,then while my city is building a settler I explore with the Hoplite. If I find a Civ early I usually attack with my Hoplite(I play with them as 2/3/1 but they're more expensive. That puts me into an early golden age, they most likely...
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    What changes have you made to the basic game that you like?

    I think Civ3 is a great game from the start... However I feel time goes by too fast. Geeze will conquering frances two boarding cities I have wasted 100's of years.(Increase time a turn in ealrier years) I think that should be kept but made alot less, alot. They should make tech research very...
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    Suggested EXISTING rule edits to improve realism or gameplay.

    It would be great if you could just change that rule a little. Any unit can retreat from a slower units, example 2 can retreat from 1 but not 3. I think if it is possible that that would be the best way to handle retreat. Two thats next to each other looks so odd...:confused:
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    Trading...Do's and Dont's

    Why do you have science at 10% that is the worst thing you can do. You are making money of your monopoly right? So bump that up as high as it goes, right from the get go I put science to 100% until I'm low on money and then slide it down. 10%??????
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