Recent content by daviiadams

  1. D

    Any interest in a "create your civ as you play" mod ?

    I too had been working on something within CiV, in a similar way to how religions formed, but there's now a lot that I worked on looking to make the game more organic, but put to one side. I've only just spotted that Civ6 modding is up and running, and even then I've barely played the game, so...
  2. D

    Modular Happiness/Culture/Tech etc?

    Sorry, it's been a while :) If you have a mod that affects, say, happiness, you end up having to redo the happiness calculations from the various parts of the game (buildings, luxuries, city states...etc), so if you have more than one mod doing that, only one will work as intended. Just...
  3. D

    Modular Happiness/Culture/Tech etc?

    Hi all, Just wondering if anyone has come up with something to be able to amend things like gold, happiness, culture etc, without having to rebuild the calculations? Something modular, so that one mod doesn't make others defunct :confused:
  4. D

    SaveUtilities / Storing Plots through a Saved Game

    I've come across similar with something I've been playing around with on and off. In my case, I think it's the result of table IDs not actually being unique, so the result is information appears to not be saved correctly, when in fact it's being over-written (say, by the last set of values taken...
  5. D

    Adding unhappiness

    Will it not mean having to rebuild the city happiness/unhappiness, in the same way that you have to do so for global happiness?
  6. D

    Empty Table Issue

    Ok, I've seen a ton of errors, across a few mods, so I'll fix up all I can do/understand, then see where I've got too. I've got to stop doing some of these mods when I'm dog tired by the looks of it :-S
  7. D

    Empty Table Issue

    I thought I had both logging, and database validation enabled ages ago, but apparently not. Or they've reverted back to zero at some point. Will fire things up to get the info :)
  8. D

    Empty Table Issue

    Daft question, but which log should I be looking at to get the kind of info needed? I should know, but there's a few... :blush: I'd opened the debug database in SQL Lite to see the table there with no entries, and Live Tuner has no entries in the GameInfoTypes table. Just had a quick look...
  9. D

    Empty Table Issue

    Hi all, I've run into an issue, whereby I've included a new table with a mod, only to find that it's empty once in game. I've got info to populate the table, both files are included to update the database, but while the table is there, it's empty. Makes it a bit tricky to make use of...
  10. D

    Do AI combat units found cities if settleAI and right flag?

    I'm sure I've seen my Pioneer units settle on Terra maps, if only since Firaxis upped the the AIs efforts to settle new lands.
  11. D

    Civ Trait Tile Happiness?

    Pre G&K, adding a yield wasn't an issue, though what exactly in G&K blocked it off, I've no idea.
  12. D

    Lua - How to make an improvement unbuildable based on it's location

    Sorry for not getting back on this sooner. I'd been trying to do something with plot:CanHaveImprovement(impreovement, team, potential), but with no joy, and assuming it's only for putting map stuff together maybe(?). That said, I'm not sure how to interpret potential as a boolean, outside of a...
  13. D

    Lua - How to make an improvement unbuildable based on it's location

    I'd be interested in the outcome; I tried to do the opposite, restricting an improvement to a city's workable tile, with mixed results. Think all I ended doing, was turning workers ability to build an improvement fullstop on/off :-S
  14. D

    Interface boxes

    Can the colour be changed in lua via SetColor, or will that not work with boxes? I know you can mask things by placing a box over the top of things, but that knocks out things like tooltips, selecting and the like (if I remember rightly) :confused:
  15. D

    ModCast Episode 49: "Spectacularly Unexpected"

    Always interesting to listen in to general views towards modding. Gave one of the guys a shout on here, after mention of info in a table format being mentioned, so these shows could help bring out things that aren't all that well known as well as general discussion :)
Top Bottom