Recent content by Dertuek

  1. Dertuek

    MNAI-U: unofficial build & bugfixes

    Could you make a change in recalcName in DynamicCivNames? Something like: # DERTUEK: Set names only if something changed tsOldTuple = ( pPlayer.getCivilizationDescription( 0 ), pPlayer.getCivilizationShortDescription( 0 ), pPlayer.getCivilizationAdjective( 0 ) ) tsNewTuple = self.chooseName(...
  2. Dertuek

    Suggestions and bug reports.

    How should work the ram limit? 1/ Is it a 10 limit per type of siege weapons (10 ram, 10 battering ram, ...) or a 10 limit for all siege weapons? 2/ Does it apply to the AI?
  3. Dertuek

    Suggestions and bug reports.

    In my version, I've added some HELP key here and there to help deciding what to choose in the tech tree (for example in projects, improvements, ...). I modifed the dll to show them in tooltips because it doesn't work by default. Let take the Silk Road project. It gives 3 caravans fully charged...
  4. Dertuek

    Suggestions and bug reports.

    No problem 😊 BUG includes dll stuff but these part of code are disabled if BULL (the dll) is missing. I personnaly use just BUG without BULL. I'm not sure to understand. You'll maintain 2 different versions of PAE? One without dll (more for Mac) and one with it? 🤔 I meant this: Team=51...
  5. Dertuek

    Suggestions and bug reports.

    Finally I didn't do that for nothing. The TXT_KEY_BUILD_TURM key isn't used only by Hunters. If you write everything in this tag, you'll see the whole in place you don't want to (take a look at the Work Elephant in the pedia).
  6. Dertuek

    Suggestions and bug reports.

    Is it normal that Seer unit has: <bMilitaryHappiness>1</bMilitaryHappiness> ? It triggers a bug in PAE_City.doSupplyUnit. First, the number of units that could suffer of starvation takes into account only "Military happiness" units. Then a list of units that will suffer starvation is built. In...
  7. Dertuek

    Suggestions and bug reports.

    I think the PAEGameText_Misc.xml file should be removed from XML/Misc. It is already present in XML/Text (its right location).
  8. Dertuek

    Suggestions and bug reports.

    Again in XXXL 52 civs map, you used the Jutes for the team 12. I think that a more ancient people, the Cimbri, should be used. BTW, the leader used, Boiorix, was king of the Cimbri.
  9. Dertuek

    Suggestions and bug reports.

    Could you do the same with byzantine civilization (Team 49 in xxxl 52 civs map)? Edit: And Samarkand (Team 51) Thx
  10. Dertuek

    Suggestions and bug reports.

    Could you add the original TXT_KEY_TERRAIN_OCEAN too? Thx
  11. Dertuek

    Suggestions and bug reports.

    In lots of concepts pedia entries, there are 3 tabulation at the beginning of each lines. You can see them in xml files but they're not present on your online tool. Is there a problem with file generation? 🤔
  12. Dertuek

    Suggestions and bug reports.

    In the PAE Eurasia XXXL 52 CIVs scenario, could you replace the "Knossos" civilization tag with "Minoer" ones? (Team 50) Team=50 LeaderType=LEADER_MINOS LeaderName=TXT_KEY_CIV_POLIS_KNOSSOS1 CivDesc=TXT_KEY_CIV_MINOER_DESC CivShortDesc=TXT_KEY_CIV_MINOER_SHORT_DESC...
  13. Dertuek

    Suggestions and bug reports.

    In fact, I already play a merged version of BUG + modified PAE 😅 I certainly forgot things here and there. Probably more on the interface. In fact, I'd need a advanced save of PAE in order to compare 🤔 What do you mean about the SDK? You won't try to kkep compatibility with Mac? I meant just...
  14. Dertuek

    Suggestions and bug reports.

    Have you ever thought of merging BUG with PAE?
  15. Dertuek

    Suggestions and bug reports.

    When you build a trade post on a resource with a trade unit, a trail is automatically built on the plot. But if the plot already had a route, it is replaced by the trail. In PAE_Unit.rpy, in doBuildHandelsposten function, you can check if a road already exists: if pPlot.getRouteType() ==...
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