I am working on a mod currently that incorporates and hopes to incorporate a few of the ideas you have already suggested! Feel free to email me at DerwinUMD at gmail dot com
I will post more about it once it is further along in development.
As of right now, even my most basic py scripts are...
CustomEventManager.py:
resc = Resource.Resource()
...
def onEndGameTurn(self, argsList):
'Called at the end of the end of each turn'
self.parent.onEndGameTurn(self, argsList);
resc.use()
...
Resource.py:
...
class Resource:
...
def use()...
I was trying to modify a mod I found here that changed the tech exchange to function not by trade by by open borders. I was wondering if anyone could point out any errors I have in my code, as I have been attempting to debug it for a few days and am banging my head against the wall...
Thanks...
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