Recent content by DGDobrev

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    Get off my station

    I would be perfectly ok with any AI or Player getting a penalty for destroying a station. Everyone gets a quest to do so: it is a matter of choice whether you wanna do it or not. Makes sense to be equal for everyone. I am perfectly ok if only the player takes a penalty on higher difficulties...
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    Get off my station

    I think the answer lies in the virtue that gives you 6 energy per station tier. Imagine sending like 10 trade routes to 3 Tier 3 stations. 3x6=18x10=180x3=540 energy per turn just from trade routes. That is way too OP. If I have stations close to me, and I go Industry, I always go to war with...
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    Fastest (non-domination) victory?

    Mine was an Apollo t226 Promised land victory on Protean, Standard. I really found that if you don't with by T230 on that difficulty, you are very much conceding the victory to the AI. It might happen, or it might not, but if an AI is actively seeking a victory, they will be done by T230, maybe...
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    Slavic Spy Dominaion Rush Gambit

    BTW, I kinda like the idea. It may give you an interesting OCC win option if you do well, cause you can easily get multiple spies and torment the AIs with them. You really might be on to something, cause I have really be itching to find a way for OCC to work in BE, and on Apollo, if possible.
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    The Promised Land: 7 City Purity Guide

    I can confirm that it works - and on Apollo as well. I did a very similar tactic with Polystralia (yep I'm a sucker for trade routes) and it worked wonders. I had like 10 cities by late game cause I was always +health and I can't help plopping a city when I am in the green. The difference in my...
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    Is completely ignoring health viable for a wide game?

    I also play on Apollo guys, and my observations are the same. Health is (almost) moot vs AIs, especially if you care to leave a spy to do counters in your capital and happen to build a few counter-spy buildings, as AIs will coup you. Seems kinda random, but they do try it - I can confirm it. I...
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    What exactly does tradition's opening bonus?

    It is a huge bonus in the early game (+3 culture in your capital is sick)- both for opening new tiles, and for getting a second policy as well. It is a very, very worthwhile opening from emperor to deity difficulty as well. Never underestimate it...
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    Deity OCC Science Victory - G&K Strategy and Tips

    I found an awesome map today. Now if anyone wants to do OCC WITHOUT the mountain, take this fractal map save. It is 3 turns away from Victoria lake, and to sweeten the deal, next to victoria there is lots of desert/hill tiles with marble and an oasis! Granted - no river, but lake victoria is...
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    Deity OCC Science Victory - G&K Strategy and Tips

    I try my best to stick to the old starategy - Oxford for Rationalism jump and as few stray policies as possible. Usually basic culture + hermitage is enough to get the RAs up and running. It has to be said that I never managed to get the left side of the Rationalism tree filled by the time I...
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    Deity OCC Science Victory - G&K Strategy and Tips

    Tried Ribbe's save - it is kind of interesting, it can grow quickly, but it has so little production, that some things take forever. On the other hand, I had a great spawn today - kinda like Ribbe's save, but coastal, no river (there was one that can be worked though in the 3rd circle), jungle...
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    Deity OCC Science Victory - G&K Strategy and Tips

    You need to grow and build at the same time. Settling next to the mountain is a must. Bad thing is that tons of old school strats dont work at all. Petra is now a T70-75 project and PT is 140+ even if u beeline. Now AI beats u to those 2 muuuuuch faster and it was the pinnacle of the science...
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    Deity OCC Science Victory - G&K Strategy and Tips

    In my case the food was rather scarce (I was surprised to have gotten that far to be honest), but the location had a few luxuries, I could settle on T2 and it was great for a Petra start. With the new content, the going at start is very slow, cause you can no longer sell your luxuries off for...
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    Deity OCC Science Victory - G&K Strategy and Tips

    Allrighty... Finished a T306 victory with Babs. It was a slow going after the Modern Era, mainly because of the fact that suddenly 4 Civs (Polynesia, Brazil, the Celts and Germany) decided to denounce me in the same turn, leaving me with only Ethiopia and Sweden as allies. The map itself is...
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    Deity OCC Science Victory - G&K Strategy and Tips

    Hmmm, with the new expansion and the new content, Deity OCC becomes rather difficult. Tourism has a big impact on your development and it seriously hurts your happiness if another civ heavily focuses on it (and let's face it most of them do). Have been tinkering with Babylon the last few days to...
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    The Deity Science Challenge

    I love the patch, even though it makes my play-through obsolete. No civilization ever found a place in history by being 1-city only. Even my ancestors, the Great Bulgarians, ruled a vast territory (roughly as big as Ukraine, meaning 600 000+ sq.m.) and had many big cities as staging points...
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