Recent content by dHay

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    cmdlineext02.dll

    Don't know. Suspect it may have something to do with multiplayer cheat detection. Could be copy protection, but game still seems to run. What bugs me is that it is in the temp directory.
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    cmdlineext02.dll

    So, I'm cleaning out my %temp% directory, and I find this DLL there, cmdlineext02.dll. Hmm, I think. What new virus is this. Hmm, it's registered as a Shell extension. Hmm, it was created yesterday around the time I started PTW up. So, unregister it. (regsvr32 /u cmdlineext02.dll)...
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    v1.16f: Issues? Bugs? This is the thread

    Hey, I FINALLY got to build an Iron works. But, took a bit of work and luck to do it. I received one of those helpful suggestions that your people would like to build something. This time, it was Iron Works. Wow, cool, had never been lucky enough before to have a city with both Iron...
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    v1.16f: Issues? Bugs? This is the thread

    There must be a flag whether or not you can make a railroad in a given sector, predicated on whether: 1. Do you own the sector. 2. Does no one else own the sector? 3. Do you have railroad ability. So, you start with open space between you and your current victim. You can make railroads...
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    v1.16f: Issues? Bugs? This is the thread

    I run the game with all sound turned off. (Play at night, people sleeping, etc.) Every once in a while, I get a bird chirp. Kinda amusing, not very loud, but... :) Thus, the code for this random chirp does not check the sound flags. D.
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    List ALL the bugs/suggestions here. This will be mailed to Firaxis.

    Bug1: Recon that never goes away. ============ I have instances of recon's deep into an AI territory from a Carrier that have never gone away. Many turns later, I still get to see AI pieces move through those squares. Bug2: Unable to reload saved file. :cry: ============= Upon...
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