Recent content by Direktor Tharma

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    Cities acting like units!

    ahh, not the end of the mod. phew, and small contributions phew
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    Cities acting like units!

    damn, why cant you do it anymore?
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    Cities acting like units!

    im not sure actually
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    Cities acting like units!

    well terra firma exploitation is just another way of saying land explotation. And before the cities mobilise then the traction cities can build farms outside of the sities, but when the cities mobilise the farms go onto the cities so you still have all of the benifits of the buildings, only they...
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    Cities acting like units!

    in this age before you kobilase, it should be possible to build farms outside the city, but later on we can use your teir idea. And as for the caterpliaar tarcks, yeah good idea. The civic council i thought could just be a tech used to start off the game, as a way of unifing your rabble of...
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    Cities acting like units!

    i agree more with endovior, i think he has raised some good points, and yes, anti tractionists should have setlers as UU. What do you think of my stuff i did
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    Cities acting like units!

    no, because the cities become a civ, like one civ has one city and can build suburbs, that was hiow i envisioned it. Unless we are to have teams, like tractionist and anti tractionist, but i think that the cities are mour like countries, and so would work better if each civ only had one city,
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    Cities acting like units!

    Here is my first techtree for you. It is in the age after the sixty minuet war, but tractionism has yet to ave arrived. You start off with your city which is mobile. Then you have to gather enough fuel and research all techs and eventually you will be able to mobilise your city. While your city...
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    Cities acting like units!

    do you think it would be possible to start with a static city, and they, at the rebirth section, you resarch things like engines and tracks, and when you have enough fuel (wood, coal, oil) you can switch on your land engines and go travelling across the world. I will add this to my tech tree...
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    Cities acting like units!

    somewhere on the map, one of the old techs should be the scabious speheres, which use up less fuel consumption. Yeah, I'll see what I can do
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    Cities acting like units!

    I could put up some techs and such. If you give me some catigories, i will be able to help by putting stuff into those catigories
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    Cities acting like units!

    as i am no adept aty this programming i dont know how much i can help you. I could perhaps find a traction city button image for you to convert His name is adlai browne
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    Cities acting like units!

    for the airhaven militai we could just re texture a crossbowman give it a blue uniform I imagine the uniform to look like a french musketeer http://www.caleminiatures.com/soldiers/images/fr450.jpg only armed with a crossbow, not a gun. just thoughts
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    Cities acting like units!

    here are a few unique units i could think of Manchester- Manchester Civic Guard- armed with guns, swords: Red Uniform Airhaven- Airhaven Town Militia- Armed with crossbows: Blue Uniform Brighton- Brighton Militia- Very Fancy Red Uniform London- Beefeaters- Red armour, armed with rifels...
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    Cities acting like units!

    well, the only art i can think of is the suff on the front covers. what do you think of my infor?
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