Recent content by DocScott

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    Trade Routes

    I'm currently in a MP PitBoss Warlords game. I've successfully connected with a neighboring player (road + open borders); that's confirmed because we can trade resources. But none of our cities have established trade routes with the others'! All my domestic trade routes are +1, so it's not that...
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    SuperQuick

    Yes, that's the idea. I'd eventually want to implement this as a new speed option, like "Marathon" was added on the long end. "Lightning" is a good name for it, too. :) But for the first tests, I figured I would just load the mod when I wanted double-speed, and not when I didn't...
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    SuperQuick

    SuperQuick ____________ This mod is primarily designed for PBEM or PitBoss games, although I've found it an entertaining variation for SP as well. It should be considered BETA, although it has undergone enough playtesting to confirm that there are no major bugs or flaws. Testing has been...
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    Record for a pbem turn year

    I've created a mod to help make PBEM games playable in a more reasonable amount of time. I haven't tested it yet in a PBEM game played "in anger"...I won't post it anywhere until I've tried it that way, so I know I've got the kinks worked out. But basically the key was doubling the speed of all...
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    The Modder's Guide to Civ4

    Hi all, Great thread! It inspired me to register for the forums... I've been trying a fairly simple mod to make PBEM games start a bit faster (e.g. 3 settlers to start instead of 1). One feature of the standard game I haven't been able to locate, though: the scout that expansive civilizations...
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