Recent content by Dodecalypse

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    World 2004 - Updated

    I edited the quote for shortness, but I'm having the same problem with both that one and the Flashpoint Kashmir one. The multiplayer version of the mod however plays, but it lacks all the smaller countries. I'm positive the author of this mod isn't much active anymore, so I'm wondering if...
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    Alexander

    Well, I haven't made much progress per se. It's been more of defend and grow than attack and expand. I'll try to remember to take some screen caps of a few few errors and missing entries in the upcoming weekend.
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    Alexander

    So, I want to commend you on your great efforts for this amazing scenario. Some feedback: -I found several missing civilopedia entries for units, wonders, and improvments. I found this as when I usually download a scenario I browse through the civilopedia. Well, that's really it...
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    New Leaderhead: ZOMBIE

    Very spiffy. And I might be alone on this, but doesn't he remind you of Kratos from the God of War series. Nice job, tho!
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    Escape From Zombie Island 2: The Remake

    So, Vuldacon. I saw that you completed your Drunk unit. Can we expect the new version soon? :please: This was the first mod I downloaded for Civ 3, I know a little late, but my favorite. Great jobs. The both of you.
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    Medieval European Mod II

    You guys might want to know this: On the downloads page for the 11th Century Conquest add-on, if you click "download", it says Error: File not found. Not sure if you guys removed the link or it somehow was deleted.
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    Medieval European Mod II

    So I played for a bit on the Crusader States as Isreal. I managed to wipe out the Turkish Emirates, the Fatamids, and Syria. Then again, it was on the easiest setting because I suck at any others. So tomorrow or Thursday I'll try out the Hundred Years War for a bit as well. You both...
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    Medieval European Mod II

    Usually I don't have to disable my pop-up blocker, but it worked this time. I'll get you guys more feedback as soon as I play.
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    Medieval European Mod II

    Anyone have an idea why that when I click "Download From Primary" for patch 1.1 it doesn't do anything? I played the vanilla mod, if there ever was such a thing, and it was great without the patch. But I want to keep updated with this so I can try Yoda Power's add-ons. Any help is much...
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    Modern Northeast Asia (ROK, DPRK, USA, Taiwan and PRC) playtest ready!

    Okay. I can't even access the download now. I click "Download the Primary" and it refreshes the page... That's strange. I'll try again tomorrow. Nevermind. Everything works now including the scenario. It was definitely worth the wait. Thanks for help as well.
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    Modern Northeast Asia (ROK, DPRK, USA, Taiwan and PRC) playtest ready!

    Sorry for the late response, I've been busy lately. But after three downloads of the new file, I still get the same error message.
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    Fallout: The Rebirth of Civilization

    Huh. No, I didn't edit anything at all in the editor. Let me check the files. Yeah, for some reason it said Mutant Rocket Launcher. It's right next to Leather Shotgunner so I might'vwe changed it somehow. Anyway, I changed it back.
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    Modern Northeast Asia (ROK, DPRK, USA, Taiwan and PRC) playtest ready!

    I still got the error. Here, I took a screen shot of it.
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    Fallout: The Rebirth of Civilization

    Hm. Why does the Scavenger's Market produce Mutants with Missile Launchers. They're supposed to be from the last era. Other than that, it's a great mod. Very elaborate and the units are really cool looking. Very good job.
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    Modern Northeast Asia (ROK, DPRK, USA, Taiwan and PRC) playtest ready!

    I got an error that the building icon for the Deployment center didn't exist. So I checked the file and under the buildings folder the Deployment Center wasn't there. I'm gonna try to re-download it. Sorry for the double plsot. There isn't a delete post button... I meant to edit my first one.
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