Recent content by Dracleath

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    Missing Civs Poll

    There are a lot of good potential returning civs and leaders that are still not in. Going down the list: Assyria is really underrated I feel, just a dominant military for it's time and very influential. I felt like getting in 5 was very overdue and would love to see them back. Austria - Europe...
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    Tomatekh's New Civilizations

    So for just the CPP without the balance patch part would I need the original olmecs? Also I have been trying some other of the civs with cpp just because I like the civ 4 diplomacy add on, and was wondering if there were known issues. No problems with goths or champa so far.
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    More Civilisations

    Caalus is a pretty simple matter of changing a 0 to 1 in the import section on the modinfo file to fix, the nazca one is a forgotton prefix in one of the xmls pointing to the leaderscene dds file, pretty sure I had to fix both when I downloaded both from this page a few weeks ago. Nazca were...
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    Tomatekh's New Civilizations

    How about crazy idea #3 then - move the production bonus to citrus, which is the other jungle resource that doesn't get a bonus from the buiding right now?
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    Tomatekh's New Civilizations

    How about giving food to spices, gold to bananas, and production to cocoa, so each gets a bonus yield it doesn't have naturally?
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    Tomatekh's New Civilizations

    Just thought of something - why not have the kuikuro UB give a gold instead of production on bananas? That way the bonus isn't wasted if you improve the resource.
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    More Civilisations

    This is probably really old news, but thought I should mention it, there is a typo in the thrace civilization xml artstyle that messes up the way their cities look ingame, it says Europe instead of european. Also there is an undocumented bonus vs mounted on falxmen. Thought I would mention it...
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    Tomatekh's New Civilizations

    Really the more I think about it kongo is probably ok... I always forget how much you really use archery units, a fast cheap pike unit is pretty useful, and if you get a lot of jungle you can abuse the ub. Not top tier imho but ok as is.
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    Tomatekh's New Civilizations

    I felt like my last game as champa they were solid. They are better in the game than they look on paper.
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    Tomatekh's New Civilizations

    I always felt like the hittites UB had a bit of an iroquios problem in that in many starts it is worse than vanilla, harrapa sewers could also use a bit of a minor boost so they aren't totally redundant with tradition if you go that route. Kongo I also feel is a bit underpowered/vanilla feeling...
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    Tomatekh's New Civilizations

    It could always be something weird on my end, I was also running single player NQmod which I don't think messes with the way the game handles resources but you never know. I've played shang before but never really bothered paying much attention to the horse counter.
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    Tomatekh's New Civilizations

    Is the shang sacrifice not supposed to cost strategic resources on horses? My last game it took the resource off the tile but didn't seem to change the counter.
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    More Civilisations

    Just a couple of small bug reports, I know these are probably old news but I downloaded a few civs that I'd never messed with much before this weekend. For the Ayyubids, I can't see the madrassa actually does anything that a university doesn't. I had a city producing 22 faith, and so should...
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    More Civilisations

    I don't know if I missed something in the install, but I've been having some trouble with the Voi unit in the slavs not showing animations. In the FXSXML there are references to some *_CHARMC.* animations that are *_CHARGE.* in every other unit I've seen, didn't know if there were supposed to...
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    More Civilisations

    For the Minoans, why not just do a free golden age when you build your first anaktora? I don't think I'd go too far because an early trade route is already pretty decent in combination with the UB.
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