Recent content by Draginol

  1. Draginol

    I finally managed to play Ara... how can it be everthing so wrong?

    This is a great feedback thread. With version 1.4 about to come out (8 days from now) here's what's changed: 1. Technologies are now the driver of increasing city counts. You can now found a lot more cities. Before this was...tied to government mostly. 2. The low starting army count was...
  2. Draginol

    Ara: History Untold - Untold Scenarios DLC

    Here's some details on each of the scenarios that are included. The idea here is to make the gameplay of each of these pretty distinct including giving the players different tech trees and units. We come with 8 of them. Here's a breakdown: The Mongol Invasion Historical Context: Mongols...
  3. Draginol

    Ara: History Untold screenshot thread

    This is a great thread to watch the evolution of the game too!
  4. Draginol

    Ara: History Untold v1.4 Discussion

    Hi gang, I don't get out nearly as much as I used to. I've had my hair on fire a bit working on both the v1.4 update for Ara and the v3.0 update for Galactic Civilizations IV. But I'm around if you have any questions. It's been about a month since they handed me the keys. My colleagues and...
  5. Draginol

    Stardock takes over Ara management, and new roadmap for Ara

    The fans are a pretty big pet peeve of mine. The current v1.4 preview should address a lot of this. Classic case of making some tweaks to "only" get 99% of the performance but reduce the temperature by 50%.
  6. Draginol

    The GalCiv III: Crusade thread

    Greetings! Brad here from Stardock. As many of you know, Galactic Civilizations was originally premised (back when the first version came out in 1993) as "what happened after the ship left earth"? Of course, I was a college student back then and no sane person would be quite as direct in...
  7. Draginol

    Soren's new game comes out this month

    Hey guys, Just a head's up that Soren Johnson (designer of Civilization IV) is about to release his first new game since Civilization IV. It's an economic war game called Offworld Trading Company. http://forums.offworldgame.com/476338/ Cheers -brad
  8. Draginol

    Galactic Civilizations III announced!

    Galactic Civilizations III has been announced! http://forums.galciv3.com/448978 http://www.galciv3.com
  9. Draginol

    Fallen Enchantress

    Soren (Civilization IV) has joined us for at least a couple months to help us on design aspects on upcoming titles too. I am hopeful that we'll be able to announce the first Kael/Soren team-up games next year.
  10. Draginol

    Fallen Enchantress

    I'm a fan of Warlock but I don't see it as a MOM like game. It's more like a tactical battle game spread across the world. I quite like it.
  11. Draginol

    Fallen Enchantress

    This is something Kael and myself agree with you on. I like FE quite a bit but the disconnect between the heroes and the civilization building causes one to ask "So, what exactly is this game trying to be?" When Kael first joined us, he went over the original game design for War of Magic...
  12. Draginol

    Fallen Enchantress

    Definitely. Without LOD, we'd have been screwed years ago. We've been stuck with the 2GB limit for a decade. Even GalCiv II had trouble with it and that was in 2006. A lot of our memory issues in WOM/FE were sheer ignorance and naivete on our part. When you've only made space games, the...
  13. Draginol

    Fallen Enchantress

    Yea, and this is where it bites strategy games in the butt. Players expect in a Civ style game to be able to see the whole map (or big chunks) and aren't likely to tolerate lots of hard drive crunching to bring in and out pieces of memory. With first person shooters or RPGs, you can do a lot...
  14. Draginol

    Fallen Enchantress

    On a 64-bit OS like Windows 7 or Vista, the process can see 4GB if you just use the large address aware parameter when you compile. And one weird thing is that on Windows 8, that "32 bit" program can somehow see the entire 64bit space (I'm not sure how MS is doing this). But it means you...
  15. Draginol

    Fallen Enchantress

    If you have any suggestions on either area (how Stardock "operates" or what you'd like to see improved in FE) I can pass those things on. As someone who got into game development as a forum person (in this case, Usenet) it's been a real learning experience on the difference between...
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