Recent content by Duke Bilgewater

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    Rule with Faith

    Interesting, I guess I'll have to do a deep dive and discover whatever's causing this. It only started when I updated to the latest version of RWF. Thanks for the quick reply.
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    Rule with Faith

    About balance, I've noticed that the penalties associated with loyalty are very, very severe and don't work well with the realities of Civ VI's gameplay and AI. After four or five immortal, demi-god, and deity games, I've noticed that the most consistent issue is maintaining the loyalty of my...
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    Rule with Faith

    I see, thanks for explaining. I understand how time-consuming and challenging it can be to work around others' work. I've already replaced a lot of CQUI's functionality with individual UI mods, but I'll miss being able to right click out of the city view - and the sleek, sexy production window...
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    Rule with Faith

    First off, this is an amazing mod I was extremely excited when I read that there was an updated release; however, the big issue is incompatibility with CQUI. I couldn't continue a game past earning my first governor because the governor window wouldn't open. Aside from that, the worst I've...
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    8 Ages of Pace

    Right, I didn't mean to imply that elongating the early eras would fix the way in which victory conditions pan out; it's merely personal sentiment - I really like the early game and part of the premise of this mod is eras "rushing by" in Vanilla. Either way, I primarily play single player on...
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    8 Ages of Pace

    This isn't a technical thing, but a design one. I love 8 Ages of Pace, but I would argue that the earlier eras should be subject to more scaling than the later eras. The reason for this is simple: turns lengths grow geometrically as the game progresses; you have more units, cities, tiles, and...
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    Strategic Industry

    I'm encountering a similar issue with this mod: it corrupts save files, but I can't discern the cause. Attempting to load the file causes the game to crash before it can load. Deleting the mod from my Mods directory solved the problem, strangely. I'm unaware if there is an incompatibility, but...
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    AI+

    I've noticed that Rome has no desire to build improvements beyond improvements to luxury and strategic resources. I've observed this across two games, both of which were King difficulty. I assume it's a product of their expansionist tendency; they build settlers rather than builders.
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    Better City Specialization

    I'm enjoying this mod and the emphasis it adds to strategic district placement, however I've noticed it appears to cause de-sync issues in multiplayer LAN. I isolated it as the cause after dozens of de-syncs, although it may be caused by another mod in conjunction. Maybe it's an incompatability...
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