Ok. I guess I'll set this aside for the moment.
The 'land carrier' idea is a good one - better than an airbase improvement. If the airbase is a unit then it could more easily be included in any script that cycled through units to see if they had empty cargo spaces. And replacing the planes...
Lately I've been working on a mod that changes the unit and promotion systems. Most of this stuff is just basic XML editing, but there are a few changes that I'd like to make that are more complicated. In my brief time modding here, I've learned that some things that seem like they'd be easy...
Thanks for the reply.
While I did discover this while making a mod, I replicated the glitch in vanilla civ also. After I noticed that the RangedModDefense value wasn't being displayed in the combat popup, I set up an unmodded test scenario. Americans and Russians.
On the Russian side I...
I've run a few tests and it appears that the modifier is being applied, but it's value doesn't show in the combat popup with the other modifiers. Is this a bug or by design?
The RangedDefenseMod is used in the Cover 1 and Cover 2 promotions.
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