How many of you are tired of weighing up the pros and cons of each civ and just want a balanced game? Personally I prefer to play the Civ 2 weigh by turning civ specific abilities off. Does anyone else like doing this?
You can view all the wonders that have been built or are being constructed. One of the "F" buttons activates this screen. It's either F8, F9, F10, F11 or F12. The rest do cool things too like activate the histogram, spacerace page, civilization info etc...
Check it out :)
Thanks, Multi-tool is pretty good. The map revealer works and so does the starting/eding years, yet there isn't much use for the latter as you can't change the incriments between the turns. So if you start a game in 1939, the next turn will be 1989!. No diplomacy really ****** me off as well...
Thanks for that info :), but do u know a program that can make the possible things work under 1.29f? :crazyeye:
The reveal whole map and the starting/ending years will be useful changes for my scenario/mod, though the fact that you can't set the diplomatic stances is a real let down. [punch]...
I don't know if this has been said before, but is there a good savegame editor out for the latest patch: 1.29f. I'm doing a WWII scenario and I want an editor where...
I can set the starting and ending year
Where I can set the speed of turns and possible make a turn last a month, like on...
Our prayers have been answered!!! With the new patch out you can place units and cities on the map. This means we can create an accurate picture of how the warhammer world stands.
I also think that the best way to create an accurate Warhammer MOD is if we work together as a team. So if you...
Great work. I have to get this, cos I love warhammer. I might try renaming cities and races, for a warhammer mod pack. If anyone out there does units and is willing, then let me know
edwardogal@yahoo.co.uk
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