Recent content by Eomer

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    abundance of strategic ressources?

    If its possible for me to aquire any strategic ressource, I never come to the point where a shortage changes my strategy. Units are so expensive to maintain, I normally never have a standing army larger than 6 in the early ages and up to 15 in the later ages. You don't need more anyways. (well...
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    Alternative Way to Use Captured Workers

    What do you expect the AI to do?! Suicide its warriors? Capturing the workers would be suicide. 2 warriors in open terrain vs. 3 Horseman + warrior + great general is not a good attack opportunity... edit: toooo late :)
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    City beside river, any benefit?

    requires a river or lake
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    City beside river, any benefit?

    You might get more river tiles in your initial influence area. This might be a reason, but imo its a waste of a water tile, if you can use a hill just besides the rivertiles. I also favoured river tiles in my first games, but the more you think about it, the more its a waste of an early high...
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    Solving the mystery: Unit Maintenance

    Inflation is in the game for unit maintanence. In the endgame of an epic game unit maintanence goes sth. like this 0->4->4->8->8->13->13
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    Sacrifice city growth for golden ages?

    That's true though. Must look into this at the weekend. But so far it seems rather dumb than viable.
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    Sacrifice city growth for golden ages?

    Well its all in the title. Could it be a strategy to only found 3-4 cities and limit them to 10-12 citizens? You would max your :) to get as many golden ages as possible. Colloseums and other :) buildings would help you to gather even more golden ages, but between the GAs your production and...
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    Gandhi AI never makes it to modern age.

    I've played 2 times with gandhi on my maps and every time he was on his way to world domination until I stopped him. :D But AI is weak at defending their country and they always use their whole army for an attack, leaving their country open for counter attacks. Human players might from time...
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    Is continets map just luck based stupididty?

    couldn't you fakeattack on one side (as far away as you can get from the capital) with slow hard to beat units and shortly afterwards launch a fast, hard attack on his capital from the other side? The AI is always pushing their armies to the nearest enemy, the way to the capital should be an...
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    Solving the mystery: Unit Maintenance

    In an epic speed game you have unit costs like this 0 -> 1 -> 1 -> 2 -> 2 -> 4 - so not even near multiples of 7.
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    Improvements for War AI (open letter following)

    Since the merely existing war AI is imo one of the largest problems in CivV I'm opening a Thred for gathering all the issues there are with the war AI and the sending it to Firaxis in a neatly structured open letter. Here are my points to begin with: The AI should be able to... 1 - ... use the...
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