Recent content by Erick The Red

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    RBO OSG2 - The Klackon Menace

    Yeah, thanks for setting this up. I think I knew all about the tactics we used in theory, but this really helped me to see how to put them into practice.
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    RBO OSG2 - The Klackon Menace

    I'd like to echo my thanks for the detailed discussion. I grossly underestimated our ability to bring it to the Psilons.
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    RBO OSG2 - The Klackon Menace

    Looking at the save, Toranor is a population 75 planet. That seems worth it to me, so it will be bye-bye Sakkra. The psilons do not have class V planetary shields, and no missile technology. They have some very tempting technologies, so they are in line to be the next target. There are...
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    RBO OSG2 - The Klackon Menace

    Got it. I still have to do my imperium write up though, so I may not play tonight. It looks like it will be a turn of mostly consolidation - it will take a while to build up to max population and factories but is worth it. Researching the bomb tech seems critical. It looks like we...
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    RBO OSG2 - The Klackon Menace

    I thought propulsion helped fit reserve tanks by reducing the size of the tanks, not the power requirement. I don't remember the breakpoints needed to fit them though, so I could be wrong. Justus_II (20 turns 1st round only) Erick the Red <== Just played (20 turns 1st round only)...
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    RBO OSG2 - The Klackon Menace

    To start with I review the tech situation. It's nice that we picked up terraforming +10. Getting Controlled Dead will allow us to colonize a rich planet, and opens up the possiblity for better waste reduction or terraforming, so seems quite useful. It's unfortunate that we don't have quick...
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    RBO OSG2 - The Klackon Menace

    Got it, and plan to play tonight. I haven't used these boards before, so I may fumble around a bit before I get images and the save file uploaded though. :crazyeye:
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