Recent content by erronius

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    1.0.0.38 Incorrect charge requirements tooltip for Apostles

    I don't know how this is supposed to work, but there's a problem with how Apostles check to see if they have enough spread charges to activate Evangelize/Start Inquisition. (If I had to take a guess, it would be that there was a miscommunication between the people writing the UI/tooltip and the...
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    [1.0.0.38] End of Civics Tree Bug

    OK yes, I did go back and re-read the descriptions and I see what you mean now. @Browd, what's really annoying is that my game is now unwinnable....
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    [1.0.0.38] End of Civics Tree Bug

    How is the game making you research a tech/civics you've already researched not a bug (even if it doesn't cause a crash).
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    [1.0.0.38] End of Civics Tree Bug

    I'm at the end of the civics tree; I just finished Social Media. But now it's saying I have to select a civics tech to research (even though I already have them both). Whichever one I select, the game stutters as I end the turn and then crashes (possibly when trying to increment civics points on...
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    What Am I Missing?

    OK so I did get that "understanding" from the Civilopedia: "If there aren't enough faces of the appropriate sort in a city, extra faces will have a limited "carry over" effect. For example, if a city has the capability to generate 5 happy faces, yet there are only 2 content faces in the city...
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    What Am I Missing?

    Re: tjs. A lot of things I understand, and some I don't. I do know I need to be more efficient with my workers; I think I will try the "show production on tiles" setting to see that more visually. The settings information is definitely useful; I (eventually) figured out the part about "always...
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    What Am I Missing?

    Thanks very much for all the responses, guys! I will try to implement it in my next game. Specifically on the diplomacy front, I did not realize that giving tech away gives you 20ish turns of peace from that nation; that's very good to know. Also yes, on Warlord I generally do OK, unless I...
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    What Am I Missing?

    Sorry, THIS is my most recent game. The previous one I won (Warlord and I had all 8 traits)
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    What Am I Missing?

    Well, here is my latest. Not giving up on this game yet, but I'm about to lose a city with no guarantee I'll be able to take it back, and I'm at war with 3 different civs. Totally wrong file. Sorry. Please ignore.
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    What Am I Missing?

    I am struggling to win against the AI at any difficulty higher than Warlord, even though I have done various things to attempt to make the game easier - "Sedentary Barbarians" "Less Aggressive" AI (what a joke), as well as creating a custom biq file and modifying one race to have extra traits...
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    Factories and Pollution

    Thanks for the help once again!
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    City Squares Defensive Bonus

    Thanks for the responses, very helpful!
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    City Squares Defensive Bonus

    Does a city enjoy the defensive bonus of its tile? I.e., I build a city on a hill, it will receive the defensive bonus in addition to whatever other bonuses (wall, civil defense, etc). Edit: Oh, and does a city built on jungle/floodplain suffer unavoidable disease or are they ok? Thanks
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    Factories and Pollution

    Preface: I am really new at Civ3 (used to play Civ1 in 2000 BC). For factories and plants I find that the civilopedia is woefully under-descriptive. Does anyone have any specifics on any of these questions? 1. For a regular old factory, how much pollution does it produce? Is it proportional to...
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    Tradeable Resource Rarity

    tjs282, thank you so much for the detailed response. I realize now that part of my problem was that in order to give myself an easier time of it in my first couple games, I actually reduced the number of civs hugely (3 opponents in my 1st game, 2 in my 2nd game). It sounds like this is a good...
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