Recent content by Eugor

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    ABC's: Adaptive civ bonuses, Blockades, and Canals

    I found daftpanzer's thread on simple sieges. I'm a little undecided about it, but it's about the siege so . . .Simple Sieges
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    ABC's: Adaptive civ bonuses, Blockades, and Canals

    Sieging! That idea is so obvious, I'm surprised I've never seen it mentioned! :] That's exactly how it should be, too: A city under siege is completely cut off from its city radius workers and other cities' trade/luxuries. The tried and true tactic of starving out your enemies would present...
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    ABC's: Adaptive civ bonuses, Blockades, and Canals

    This is a continuation of my first post. I thought I'd post it in reply form instead of taking up too much space on the main board. :] Land canals for land-locked cities with ocean squares in the radius. I'm not talking about making canals to bridge oceans through continents. I was always...
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    ABC's: Adaptive civ bonuses, Blockades, and Canals

    (Pre-post Edit: the original thread was too long, so I'm posting the first two ideas and I'll post the last idea later.) Three ideas for you, hope they haven't been submitted yet or else I'm wasting everyone's time! :] But please keep in mind these are brainstormed ideas, so they're rough...
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