1) why not have heroes spawn when you cash in GP. as you need 2, then 3, then 4 unique GP this would prevent hordes of heroes... also if you do end up renaming great scientists mages and great artists bards it's almost like gathering a group of adventurers
2) later in the tech tree dozens of...
after ferverishly playing 0.80:
i able to create one of the dwarven heros as the order, but he couldn't attack
i played a game as the order, then as ashen veil and was disappointed with current demons... i was expecting demons to be FAR more powerful for all the anti-demonic upgrades out...
i've played through this mod several times and i have to admit it was more enjoyable than the vanilla version!
while playing as The Fellowship of Leaves civ, i loved being able to 'role play' and create an empire filled with forests with the unique elf archers. however the tiles worked...
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