Recent content by FraggleJock

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    Dawn of Civilization General Discussion

    I've been playing a bit of England(poorly), and usually have an observer at the Byzantine/Arab border and if the seljuks don't hit hard enough then the Ottomans don't do well. As an aside the Seljuks also regularly have their anatolian holdings as an isolated enclave not trade connected to their...
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    Malaysia UHV

    You also have to be really fast in getting those cities up and running. Time spent trading and the distance is really important for the goal. so the ship on the chinese border or even taking one of your starting troops up there to form a military envoy with Korea, China and Japan. A little tech...
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    Dawn of Civilization General Discussion

    I seem to remember republic -1 food makes things harder than they need to be
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    Dawn of Civilization General Discussion

    Sweeet! a 3000AD scenario when you gonna release it :twitch:
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    Suggestions and Requests

    Been thinking about swamps in the later eras, rather than having a way to drain them add building mods that add to their yield, eg laboratory adds +science to the tile, industrial plant adds +production, hotel +commerce, grain silo +food etc
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    Dawn of Civilization General Discussion

    it used to be the case if you settle a city adjacent to the spawn it wouldn't be disbanded and you kept it but I haven't made it up to japan yet in my 1.18 adventures
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    Completely Dumb Ideas

    and -10000 research
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    Persian UHV 1.18 Help Request [Latest Develop]

    Isn't it a bit hard to win the UHV without Parsa.....
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    Dawn of Civilization General Discussion

    Regent/Normal Just ran through a couple of Canada 600ad starts and only halifax was settled and USA is stalled at the Mississippi Played some games from the 1700 start, St John is still a horror to get voted off the English. The Chateau is a no show it gets build way before you have the tech...
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    Bug Reports and Technical Issues

    That looks like you are deselecting syncretism in favor of Animism which is offering the negative stab penalty
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    Harappa 1.18 UHV

    The new conditions for the Harrapans make the game much harder but still doable. The pair of Indo Aryan chariots force you to build some defenders (Archers for safety but militia if you want to gamble) for pretty much every city you cant be sure of where they will spawn so the lost time and...
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    Malaysia UHV

    Be lucky, the Turks and Mongols pillage a lot of resources across the steppes but the two of them combined may have enough to trade to make the 14. Opium and tea are really hit and miss but jade and cotton are reliable. A city settled on silver either in siberia or australia seems essential for...
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    Tech Balance 1.18

    I have the impression that if Mongolia gets a selection of great people that beelines it that they bulb through past Economics and the game falls over in that case as Mongol techs seem to spread through Asia rapidly. especially through the Mughals on the rare case Mongolia converts to Islam.
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    New Wonder Revisions

    Isn't the Menlo Park wonder actually in New Jersey?
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    Dawn of Civilization General Discussion

    That kinda sounds like have X% of your population not in the core, with a rider that you are pressured for a huge Buenos Aires for other reasons.
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