Where did you find this size of the icon?
I've been looking through Beyond Earth .dds files for larger versions of the icons, but I haven't found anything this big.
Rather specific question, but I think using still-functional leftover promotions from Civ 5 in BE causes unit icon and upgrade screen bugs.
That's an acceptable cost for the effect to me, but I'd like to polish two mods more if I can.
Aliens need to have the effect somehow, and I'm not sure...
Edit:
I've found a workaround that works for my mod: players select a single upgrade option for Unique Units upon unlocking them that gives them the intended abilities.
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I'm trying to make a mod that lets Unique Units start with...
EDIT
Ryika solved the problem on Reddit.
I had the file as Content in InGameUiAddin while also setting Import into VHS to True, which made two copies of the file.
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My recent Artifacts Overhaul mod has a bug in the Artifacts.lua file, which overwrites the file of...
I'm wanting to make a mod that removes Artifact spawning from Nests and Resource Pods but guarantees them from Expeditons, alongside replacing the current bonuses for combining them.
For replacing Rewards, is it better to just delete the entry and add a new one while replacing RewardPreference...
I've connected it to the game, and I can see a list of buildings under selected city, but I don't know how to remove one.
I want to remove one to rebuild it, because I decided a change I'd made went too far and I wanted to rebalance the building. I'd rather fix it within this Marathon run if...
I found the culprit mod: Civ IV Leader Traits in Civ V.
Still don't know why or if it can be fixed.
Given that I use a huge list of mods, it’s probably just an incompatibility bug.
I tested it with multiple civilizations, and surprisingly adopting the Liberty opener causes it on the next turn.
I'm now trying to figure out what in my tangled nest of mods is changing the Libery tree.
I use a ton of mods, including Cities of Marble that adds national wonders which give some free buildings in all cities.
But for some reason a free Floating Garden keeps spawning in my cities, even when sold.
Can logs find what is causing this, and what should I look for?
@GAGA Extrem
You make a good point that you don't have to commit atrocities, but the caricature-extremes of the leaders and how central transcendence is to the story both make it a dark story in my opinion.
It seems pretty set in stone that either people get willingly sacrificed for...
I've been trying to add perks to units for a Beyond Earth mod, and I've been trying to use your Alien Strains mod as a reference.
I've been getting an "attempt to index a nil value" error when on a unit upgrade lua line.
Would you mind explaining how the mod works?
I'm not very familiar with lua coding, but I think that he first made unit perks.
<UnitUpgrades>
<Row>
<Type>UNITUPGRADE_ALIEN_WOLF_BEETLE_MANTIS</Type>
<Description>TXT_KEY_UNIT_ALIEN_WOLF_BEETLE_MANTIS</Description>...
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