Recent content by Gehennas

  1. Gehennas

    Early tips and Theorycrafting

    If you want to make a town into a city, you want to make a lot of production fields. Doing farm specialization is not that useful in this case (since you won't have many farms), but getting additional gold from mining might be beneficial. Edit: on the other hand, that's just up to 7 gold per...
  2. Gehennas

    Early tips and Theorycrafting

    So, to speculate on the topic of wide vs tall. There is no "tall" in the old sense, as it doesn't make much sense not to use your settlement limit, since settlers are quite cheap and return the investment very quickly. Of course, there is some wiggle space with + settlement limit bonuses and...
  3. Gehennas

    The AI Is Still Bad?

    After starting a new game, I think I started noticing some patterns with AI issues. AI really loves wonders. Probably more than everything else. I am couldn't build more than 3 wonders so far, because AI just builds them right away. This probably it also depends on the "chosen" age focus of the...
  4. Gehennas

    Army Commanders - extremely vulnerable

    "Packing" units into commander exists only for easier army transporting and moving troops between reserves and frontline. Your commander is not supposed to take hits. You need to unpack your units and keep your commander on the same tile as one of the units. Essentially the same as Civ5/Civ6...
  5. Gehennas

    Army Commanders - extremely vulnerable

    What do you mean by "formation"? Were units packed into the commander?
  6. Gehennas

    The AI Is Still Bad?

    From what I've seen, AI is quite competent at using units in combat. It is not perfect and it starts doing weird things like sending a lone commander ahead when the units are gone, but other from that, what I have noticed is that it takes me many turns to capture big settlements, due to AI...
  7. Gehennas

    Commander TIps

    Completing a tree allows you to choose one of 5 advanced bonuses, one of which gives +5 strength to units in command radius and this is quite a lot in game's math. Keep this in mind when you receive a free commander promotion from traditions (when playing as Rome, for example) as this will allow...
  8. Gehennas

    Early tips and Theorycrafting

    Oh my, this sucks. I hope that there will be patch soon. Meanwhile looks like I will try to play wide mostly.
  9. Gehennas

    Early tips and Theorycrafting

    If I understand correctly, you don't lose them, but you can' assign the new specialists to these districts. When I am overbuilding, I can see the "from specialists" bonus visible, but I need to double-check that.
  10. Gehennas

    Early tips and Theorycrafting

    If you stack the gold purchase bonuses, gold becomes quite efficient. I was mostly trying to play "tall" with 3-5 cities and many towns and I was probably buying more than building in my cities. Of course, I am not sure that I was playing that effectively, but most of my gold income was coming...
  11. Gehennas

    For those who bought Civ 7, 'play your own way'?

    Still haven't finished modern age, but played through antiquity and exploration a couple of times (on Sovereign). Antiquity feels pretty much natural. You are getting progress for the things you would naturally do anyway, only if you want to reach the last milestone, you need to focus on the...
  12. Gehennas

    Please advise on mods and getting back into Civ6

    Hi. I've stopped playing soon after GS release, because after all the patches the game didn't meet my expectations. However, as a long-time Civ series fan, I am still looking for a way to love this game. So I thought maybe it is time to try again (especially with the secret Ctulhu cult) I am not...
  13. Gehennas

    [GS] Global Warming is too powerful

    It is too fast, but it certainly not powerful, at least at the default disater strength. In my game the Australia was the main contributor to the global warming. Most of Australia's cities are on the coast and I expected it to drown but no - no major damage was inflicted.
  14. Gehennas

    [GS] Are city-states getting all clustered together now? (Fractal)

    Thought this was always a thing. I remember the Islands covered by 4-5 City States
  15. Gehennas

    [GS] Diplomatic Victory Strategies

    I have the same feeling. It looks like a backup variant if you somehow fail at your expected victory type. Allying City States became much more important due to world council, so you can't go wrong by investing into envoys. I have almost finished my first GS game (Emperor) playing Kristina and...
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