I dont think we need to buff late game units, but I think upgrade cost and maintenance cost could be heavily increased.
At the turn of the century many nations still used “fusiliers” while richer nations involved in ww1 moved on to “riflemen” during the war. During ww2 poorer nations used...
You can’t really balance a civ for every map type, even in vanilla unless you exclusively played continents or continents plus you would be making some civs useless while others completely overpowered.
Is there somewhere we can see the exact bonuses the AI gets for each difficulty level? I’m interested in comparing each level to vanilla BNW just out of curiosity.
How do I replace one unit model with another. Using the tiger model for generic tanks has broken r.e.d. Modpack. Now tanks are all tigers and t34s are unique models for each civ.
How does one gain war score while defending? I was getting invaded by China and Mongolia and killed dozens of units but my war score never moved from 0 so the war never ended and lasted hundreds of turns. Is the only option for ending a war taking enemy cities?
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