Recent content by GildedDuke

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    The Pacific War 2016-10-05

    World War 2 The Pacific Front The Second Sino-Japanese War I've always felt that Civilization V handles air and sea combat well, but in most games there is too short of a time frame to really explore the combat. Additionally, one of the major theaters of air and sea warfare, the War...
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    Placing Units with Lua

    Did some further testing, it looks like the Attempt to remove unknown notification error isn't coming from the LUA, but instead it being a scenario with a lot of tech and trade route updates at the start of the game. I'm still not getting any of the prints though, making me think it just isn't...
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    World Builder and Carriers

    I'm having some problems getting the lua to work, I posted about it in this thread on the Lua forum, as this is no longer really a World Builder problem. http://forums.civfanatics.com/showthread.php?p=12390706#post12390706
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    Placing Units with Lua

    I've got some code working as a firetuner button, but I am having trouble adding it to the mod to run on startup. I am trying to place a series of airplanes on carriers at startup, as the mapbuilder doesn't handle carriers well. I previously discussed the problem here...
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    World Builder and Carriers

    Thanks you two. I've been piecing together the LUA code to try and run the thing. I've got something basic working as a firetuner button, although I havent yet built it into the mod. Would there happen to be any documentation or tutorials on the g_UnitPlopper stuff? So far I've just been...
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    Noob asks the world for help

    I've encountered the first one before, are you sure you have two total custom units or buildings or more? Are you sure that they are working? Having less than that can cause the inability to scroll.
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    World Builder and Carriers

    I have been trying to set up a scenario in world builder which requires a series of carriers at sea, with planes already on them. I am not seeing an option to designate the planes as cargo on the map, and whenever I actually load the map, the planes just seem to vanish. I noticed that placed...
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    Terrain damage, Helicopters and Airships

    How did you get hovering units to move over ocean tiles without embarking? I've gotten them to go through shore tiles without embarking, but not the ocean.
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    Steam Workshop making Scenario custom civilizations not load

    Yet somehow, after changing the build times for a series of buildings not civilization specific at all, it now loads? Strange. Well the problem is solved for the moment at least.
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    Steam Workshop making Scenario custom civilizations not load

    So I have encountered a problem I haven't heard of before. When I manually copy my mod over to the My Games/Sid Mier.../MODS directory and then run it, my civilizations load fine when I use the map with load scenario checked. If however I put it up on Steam Workshop and then download it and...
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    Modded Civilizations crashing upon entering the renaissance

    Didn't even think of that! Thank you.
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    Modded Civilizations crashing upon entering the renaissance

    So I have been working on a mod and scenario that introduces a series of new civilizations, as well as new units and buildings. For all my early testing, I set the techs for all the new units and building to agriculture, and everything seemed to work great. Later I set them to their proper...
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    If you're having problems launching WorldBuilder...

    So I was able to bypass the error report, but that was only by very quickly running the commands listed before it decided it was in error.
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