Recent content by gilgames

  1. gilgames

    What if we just remake this mod anew?

    I really appreciate the effort you put in small details! I bet you enjoy doing it, though my concern lys with more in the gameplay balances. Nonetheless I think it will be a sufficient solution for the naming, although I don't speak any of those languages. What I know, is Hungarian use j as j...
  2. gilgames

    NK Europa (100x92)

    Exactly. Gil-games is just an accidental wordplay.
  3. gilgames

    NK Europa (100x92)

    Cső! Ismerjük egymást?
  4. gilgames

    NK Europa (100x92)

    You are right, most of these names are theoretical only. I would still stick to my version of the Danube cities, addig up locations and sizes and historical importance. About the others: Fogaras and szebes weren't really important ever, they just existed, but not much happened there. Same with...
  5. gilgames

    NK Europa (100x92)

    Honestly idk. My only concern with current one, is how France can push into the Po valley from the north. Your 2 fixes I feel like offering too much options to pass the Alps. Purely from gameplay perspective, an east, a West and a North pass is enough.
  6. gilgames

    NK Europa (100x92)

    I would change Visegrád to Esztergom and rename Eszergom to Komárom. Keszthely is fine, it doeasnt need Zalavár Cegléd must go! Put Szolnok there Pécs on the hill tile, Harkány below that Tamási or Simontornya instead of Tab (its so tiny) But good job overall
  7. gilgames

    What if we just remake this mod anew?

    Ok, I'll collect ideas. The brown is meh, red-white would be much better, but I know compromises had to be made. Honestly Poland's pink is much more irritating. I'll try to check that map, but I'm clumsy with implementing new stuff.
  8. gilgames

    What if we just remake this mod anew?

    Sadly I am not well informed about that age and place to add anything meaningful to it. But if you would like, I can revamp the Hungarian civ to similar details. I noted that you cited many IRL provinces above, do you plan to change the existing province layout and fragment it more, or just as...
  9. gilgames

    What if we just remake this mod anew?

    Dude, relax. That's a very long post about something no one asked. Or did I missed it? The map is fine, you said you want to have a better, okay. But there was nothing about extending it so much. You are right, it would be too much in all sense.
  10. gilgames

    What if we just remake this mod anew?

    Its my pleasure. I said the unplayables due to my experience with bohemia in frce+ it was awful tbh. But if you guys can make it work sure. Im just concerned abit about the balance. I do remember it took Absinthe a lot of effort to balance things, specially with bigger civs. We talked a lot...
  11. gilgames

    What if we just remake this mod anew?

    In general I like the idea. I have thousands of hours in RFCE and it got played to the fullest. So new cvs and old pics with new challenges are definitely a welcomed change. I can't help with coding, but can support the project with my experiences. How I see, some suggested new civs could be as...
  12. gilgames

    Soundtrack suggestions

    I really want to this to get added
  13. gilgames

    (RFC3E) Welcome to RFCEurope Enhanced Edition

    A small sidenote however, I hate how close are to each other those 3 cities. Ryzan and the 2 that flips. It's Russia, let's not be crowded.
  14. gilgames

    (RFC3E) Welcome to RFCEurope Enhanced Edition

    So I did a test game with Russia. It seems better than the old one, but I think flipping Belozero is a bit too much. The time to kill all barbs are very tight, maybe exclude Kuban since its super far away from any action. My biggest problem however are the random spawning in keshiks. Got 2 in...
  15. gilgames

    (RFC3E) Releases and Git update log

    Ooo I should try that
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