globosud's latest activity

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    globosud replied to the thread adapt a script.
    Thank you. I solved it, I changed this <OpenBordersRefuseAttitudeThreshold>ATTITUDE_FURIOUS</OpenBordersRefuseAttitudeThreshold> , so...
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    globosud replied to the thread adapt a script.
    hello, I ask, if it is possible to add to this event that, for example, team 4, in addition to not being attacked, can always keep the...
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    globosud replied to the thread problem with new event.
    thanks for the help, I'll try some new solutions, see if I can activate or scrpt, if so I'll look for help again
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    globosud replied to the thread problem with new event.
    then the event consists in spawning an improvement on the coordinate for civilization, the improvement is modular, but even without the...
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    globosud replied to the thread problem with new event.
    Now it doesn't give me any errors, but nothing happens ######## Suez_Canal Event ######## def canTriggerSuez_Canal(argsList)...
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    I created this script to spawn a new modular improvement, created by me, already tested. it gives me syntax error and other errors...
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    globosud replied to the thread adapt a script.
    yes, that's fine. Thank you :)
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    globosud replied to the thread adapt a script.
    putting more cities doesn't give me any errors, but as you can see from the photo, he puts the other cities wherever he wants :)
    • Screenshot 2024-03-03 100448.png
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    globosud replied to the thread adapt a script.
    hello, I will never stop thanking you. now the Americans are spawning, but I don't know, it still gives me these errors. and i don't knw...
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    globosud replied to the thread adapt a script.
    now it hasn't given me any errors :), thank you very much for the time you have dedicated to me so far. edit: unfortunately it gives me...
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    globosud replied to the thread adapt a script.
    I found this script in this mod dawnoftime, which I adapted for Americans, could it adapt more easily? #reads the date regardless of...
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    globosud replied to the thread adapt a script.
    it does not work yet
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    globosud replied to the thread adapt a script.
    done, but it gives me these errors now
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    globosud replied to the thread adapt a script.
    then I replaced SpawnCivUtil, with SpawnACiv, in the 4 parts, and I added import SpawnACIV, but unfortunately it gives me these 4 errors
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    globosud replied to the thread adapt a script.
    I attach the complete modified files
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