I don't know if faster ages would make this more fun.
What I liked about it was that you were incentivised to build a big empire with multiple beautiful cities and many wonders.
What I did not like were that you should hold back and prolongue the ages. This felt like being forced to play badly...
Turns Map
Total: 180
Modern: 35
Exploration: 53
Antiquity: 92
Mementos:
Glass Armonica (10% science and happiness when in an Aliiance for you and ally)
The Rihla (+1 Culture, Gold, Happiness, Science per turn per age for each attribute tree in which you have points)
Legacies:
Militaristic...
Turns Map
Turns: 53
Antiquity: 92
so far: 145
Mementos:
Antikythera Mechanism (scientific Attribute point)
The Rihla (+1 Culture, Gold, Happiness, Science per turn per age for each attribute tree in which you have points)
Legacies:
Militaristic (3+1): Fealty, 2 expansionistic attributes...
The score game was a good idea, but it got less fun with each age.
Maybe a one-age challenge is a better way to try out different scoring systems?
I don't enjoy feeling like I have to artificially prolongue the age to get a good result. I have 2 systems in mind that prevent that:
1. Set a turn...
Score Map
unfinished
Mementos:
Diamond Throne (+1 Happiness per age on Quarters during a celebration)
Lotus Blossom (Gain Science and culture per turn equal to 4% of your gold income)
Legacies:
Militaristic (3): 2 expansionist attributes, 1 militaristic attribute
Cultural (3): Deep roots, 1...
Score Map
Score: 510
Wonders oif the Ancient World: 8/7
Pax Imperatoria: 17/12
Great Library: 11/10
Silk Roads: 29/20
Turns: 115
Plan:
I planned to get as many points in as many legacy paths as possible.
I wanted to get wonders early, so that no one else could build them first. The rest, I...
Turns Map
Total: 154
Modern: 17
Exploration: 51
Antiquity: 86
Mementos:
Clipeus Virtutis (+1 production in the Capital for every town)
Lotus Blossom (science and culture per turn equal to 4% of your gold income)
Legacies:
Militaristic (3): Golden Age, expansionist attribute
Cultural (3+1)...
Turns Map
Turns: 51
Antiquity: 86
so far: 137
Mementos:
Shakokidogu (cultural Attribute point)
The Rihla (+1 Culture, Gold, Happiness, Science per turn per age for each attribute tree in which you have points)
Legacies:
Militaristic (3): Fealty, expansionist attribute
Cultural (2+1): 2...
Turns Map
Turns: 86
LPs:
cultural: 2 (Gate of all Nations, Hanging Gardens, Petra, Colosseum)
militaristic: 3 (4 founded, 4 conquered settlements)
scientific: 2 (exactly 6 Codices)
economic: 2 (I did have enough resources for the 3rd, but not enough slots)
Technology:
Animal Husbandry -...
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