Recent content by graeme

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    Conquest preview on worthplaying

    I actually suggested this feature to them a long time ago (over a year I guess), I hope they have done it as I suggested. I remembered the game Empire from the 80s which was the, I guess, pre-cursor to the Civ games. In Empire, a city could build a Satelite and then launch it. The Satelite...
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    When to aim for golden age

    I try to time my golden age based on my goal for the game. If, for example, I am trying for space race or diplomacy, I try to time the age for when I want to sprint ahead in technology (usally just after the discovery of steam power). Otherwise, I time it for sprinting ahead in money (after I...
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    GOTM #10 *Spoilers* Thread

    I was inspired by Sulla to re-do (not for submission of course) the GOTM using the OCC approach. I have to tell you, I don't know how he does it! I was constantly ravaged by barbarians for 20 or 30 turns in the beginning! This was truly devastating. At one point, I was attacked by over 40...
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    GOTM #10 *Spoilers* Thread

    I think this was a great GOTM. I had a lot of fun playing it. I'm not sure how much 1.29 changed the game, but I am sure the AI played very differently this time. First of all, I had big problems with barbarians. They killed a couple of my workers and a settler, this sets you back pretty far...
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    Railroad Madness

    I think this thread is missing a whole game aspect which, I feel is really the culprit. That is, the fact that everyone builds cities 4 tiles apart trying to make every tile land within a city radius. If cities were spread apart, then you would in fact get transportation corridors to connect...
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    marines and paratroopers suck

    THAT would be incredibly cool, I would love to just see a resource denied and then have to hunt down the paratroopers the enemy dropped in! By invisible, I think you mean invisible within the cultural borders, but visible to any units or if the trooper is within a city radii.
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    Naval warfare

    I agree with most of your comments. I particularly agree that when the AI in Civ3 is replaced with real "I", then the game completely changes, including which units are most "useful". That said, I am not sure the strategy you suggest would necessarily be effective. While certainly a nuisance...
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    marines and paratroopers suck

    Well, if the AI had been smart enough to back the marine up with a landing force, it would have been tougher. Certainly I could have used that tactic successfully.
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    Naval warfare

    Navies are useless in Civ3, I don't care if the AI lands an invasion force, as long as I have 1) Railroads and 2) Artillery (20+), I have been able to eliminate any invasion force the AI has thrown at me at any level (including 20+ unit landings, which I have found are very rare). As for...
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    marines and paratroopers suck

    I actually saw the AI use marines last night! I had left a major coastal city undefended (I was in Democracy) and when I destroyed their standard invasion force where they landed, they came back and took the city with a marine directly from their transport! :eek: It didn't stand, of course....
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    Mutual Protection Pact Useful??

    MPPs have a couple of great uses. I use them to slow down the AI research (i.e. start a world war even though the combatants won't actually defeat each other) and cause them to waste production on a useless war. MPPs are better then alliances because you can get peace anytime you want without...
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    The Govenor

    I manage my own cities in the early game, then let the govenor do the work later. It's important to give the govenor detailed instructions (like I want production here, food there, et cetra) or you always get sub-optimal results. I never use the govenor to manage production!
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    GOTM #8 *Spoilers* Thread

    I took a bit of a different approach this game. I didn't have an effectual war until panzers. However, I was able to completely take over the French territory by making about a dozen settlers, signing an ROP and waiting while Russia and England totally demolished the French (at my urging) As...
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    German Revenge!

    Sorry, wrong group, will re-post in spoiler thread!
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    Civ 3 GOTM 7 *Spoilers* Thread

    Great game! I learned a lot and expect to apply it to the lower levels! Terrific call on doing a Deity game!
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