Recent content by Gringo

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    Units 32 File question.

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    Tutorial: Making a units_32 pic

    I created a UNITS 32 for PTW and treid to leave the original PTW 32 pcx as the frist units (figuring they would stay in order on the editor) then added all the custom units's 32pcx. But for some reason the icons don't match the original units on the editor... Did I do something wrong...
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    how to ...

    If you need help adding units to the game in the editor read this As far as getting new Buildings, Units and so on... these forums are created just for that. there is a section for each thing Units, Buldings, Terrain, even complete Game MOD packs... just have to take the time to look it up.
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    Tech Editing and Positioning Tool

    Yes, I've used the TechTool extensively and it its one of the best editing tools ever created for CIV3. A version that would read BIX files for PTW or C3C, would be awesome indeed. Excellent work man:goodjob:
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    Making the game longer...

    you don't need a mod for that, just change the TECH rate in the editor... that's what I do.
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    POV-Ray Tutorial Request...

    If there is anyone that works wiht POV-Ray out there (I have the latest V 3.5) I would sure appreciate it if you could do a tutorial on how to create 3D units wiht this porogram. PS: I also seem to have downloaded a Plugin, that lets you Export UV map Textres as BMP. Not sure if it has...
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    3D Model & Motion Templates, for aspiring creators: Proposal

    Kal... I went to the link you gave for Gmax, and downloaded the installer from their web page, but instead of intsalling Gmax, it installs this game called "XIII" :ack: The tutorial, textures and help ZIPs are correct, but the installer doesn't install Gmax :( Any idea where else I could...
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    Space Empires

    Fantastic terrain MOD... Now all we need are the Unit Cretor wiz guys to make a legion of civ-flavour space ships... I wonder if you could make the space ship units in 2D like the MOO 1&2 series... If you can do that I may try to start making some ships untill the real pros have time to...
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    Lukrees Space Terrain Graphics v.3

    First off let me say that this terrain mod looks great:goodjob: As far as the subject of making single terrain tiles into planets, and making sea and ocean tiles into space, and deep space respectively... --Is it possible that some coastal graphics don't need to be converted, but rather...
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    New Unit: Ah64D Longbow Apache

    First let me say... You have absolutely no idea how LOOOOOOOOONG I have waited for this unit... it was long overdue, and you certainly came through with real style, the wait was worth while. Incredible unit man, seriously, I will have a picture of you in a shrine :eek: not really... But...
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    CEC : Civilopedia Editor for CivIII

    First off... thank you, fine job. Second, could we have a step by step "how to" for us in the peanut gallery please? I am kinda scared to mess with the Civilopedia file, not knowing how this tool works:confused: No doubt it's simple once I get a nudge in the right direction...:p...
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    Units 32 File question.

    I tried adding a units 32 image on my existing Units 32 file, and chose to open it with Irfanview, now when I go to run the Civ3 Editor I get an error that it cannot open the Units32 file becasue it is an un supported format ( I assume it's talking about Irfanview). Does anyone know a...
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    Apache Longbow Idea

    Thanx for the link Dark Sheer, but that Apache is mediocre, a beutiful war machine like that deserves a better quality animation, like the one for the Hind that's in tese forums.:cry:
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    Make your planes move like Civ II

    I was mistaken, the HP bonus does nothing, the Air Units must have Invisible flag, and in some cases they still get attacked and destroyed in one shot... maybe it's just a bug that I have, but it happens to me, a patch to give us the option to use as CIV-II (not just for the player but have the...
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    Advice: Why NOT to Diversify Your Units

    The regular Jet Fighter that comes with the original (out of the box) Civ3, Zulu... If you look very closely it's modeled after the MiG-29... On the original topic of the poster, I would agree that, trying to make same purpose units different by assigning different attributes (Attack...
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