I would have to say that the randomness at which it happens totally seems unparalled to other features of the game to the real world. I agree it would be great if you knew how much iron or oil was there and how much it took to build the units. For the longest time I always thought that would...
Thank you for the link. Those are some great ideas in the article. I was kind of hoping to expand on it and see what people's individual strategies might be and get a little tete a tete going and have fun discussing certain things that have and haven't worked. After all maximizing the score...
I know not all people enjoy the finer points of milking, but I thought it would be great to start a thread of people's favorite milking strategies. Here's to a great thread! :)
true you need both, but it seems as if iron is a lot more plentiful than iron is...compare how often you have to trade for iron and how often you have to trade for coal! :) you can get some great trades if you have all the coal! :)
I've found that that not only iron is important, but when it comes time to build railroads you're sunk without coal...more times than I care to mention have I come up short on coal and have had to bargain heavily with another civ to get it. Nothing beats the no movement points of a railroad to...
I have to agree with woody on this one. workers are so cheap that you could get enough of them to clear a jungle in no time especially after they've doubled their work rate later in the game.
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