Recent content by gRUmbL

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    [MOD] Fall from Heaven II

    In my opinion "Purge the unfaithful" should be an option for every player and working like a national wonder.
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    FfH2 0.21 Bug Thread

    Played the sheaim and the tardemons graded up to bronze weapons. I dont think this is intentional.
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    FfH2 0.21 Bug Thread

    Same for me here, somethings wrong with Hyborem and AV. I researched Corruption of Spirit converted to Ashen Veil, researched Infernal Pact but wasnt able to switch to Hyborem. Furthermore i couldnt see decaying my land. No plains of perdition etc. Only had these problems since patch C...
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    WORLD WAR II Scenario (Worldmap)

    Thx for your response people! I am happy to see that the new speedup version works well. I am loooking forward to do a huge multiplayer LAN with some friends on this scenario(MP-version).This should become a very interesting and strategic game. Hopefully we are 5 players... -USA human...
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    Thunkerbolt Fighter (15th Sept 2005)

    ahh very nice unit.... :goodjob: your muzzleflashes rule!!
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    WORLD WAR II Scenario (Worldmap)

    hi all... took a time but now here are two more versions: fast version: dramatically reduced number of strategic/luxury resources and the removal of sea trade makes gameplay a lot faster. BIQ only - The main scenario and the patch are required. Multiplayer: Multiplayer version of the fast...
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    Warhammer Fantasy Mod 2.0

    this mod is awesome. well done!! :goodjob:
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    WORLD WAR II Scenario (Worldmap)

    Bugeater, just take ur time and wait a little longer...be patient and it should work! ;) This is no bug in the scenario. Syncronizing problem... :mischief: see post above. -sry for broken download link...we will fix it.
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    WORLD WAR II Scenario (Worldmap)

    thx folks.. it is totally right that this scenario takes too long. :cry: Indeed (like own posted) the first 3 turns will take very long, but then its getting faster. reasons for long loading times: -If you take cities and their tadenetwork collapses. -The AI takes a city. -A harbor...
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    WORLD WAR II Scenario (Worldmap)

    @ Eaglefox : -the first 3 turns take really long, because a lot of cities are taken or razed. -you are totally right about the oil and rubber japan.(this is historically not right) i think i will place some oil and rubber at least on the philipines and remove them from their mainland. In...
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    WORLD WAR II Scenario (Worldmap)

    @s3d: on my computer (1.7GHZ,512MB RAM :cry: ) the time between the turns is about 4 minutes. IMPORTANT!: New Patch now available (see first post, strongly recommended) greetz grumbL
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    WORLD WAR II Scenario (Worldmap)

    Thanks.. im going to post some savegames here soon. i think first of all japan and germany. also the biq. will be upgraded cuz we had some trouble with the AI building too much subchasers instead of battleships. i post the new one soon. i am playing the finns right now on demigod...
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    WORLD WAR II Scenario (Worldmap)

    this is a AI problem which was often discussed here in some threads. to prevent city razing there should be a wonder in the city...(the eiffeltower f.ex ) but you tell me now that Paris was razed? :( i played this scen several times and Paris was never razed. have no idea anymore...
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    Two Space Ships (26th March 2005)

    oO ..absolutely awesome, especially the missile attacks! :goodjob: very good like everything i`ve seen from you so far. :eek:
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    WORLD WAR II Scenario (Worldmap)

    thx Czar i know... i will try to optimize city placings. ..and i will think about moving Calais northeast and rename it Amsterdam. the main problem was that there was not enough place on this map. new version now available. (see first post) cheers, grumbl
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