Recent content by gwennog

  1. gwennog

    Retirement from Vox Populi

    Thank you very much for everything you have brought to VP, the work on diplomacy and AI behavior, which is a gem for modders who create civs. And your humor too, always present and much appreciated. Good luck for the future, and we hope to see you again on this forum.
  2. gwennog

    [POLL] More Wonders for VP

    I've been playing this mod for many years with hard restrictions, and the AI is never behind in terms of the number of wonders. Indeed, the hills condition is a bit too prevalent in the wonders; I reported it to @adan_eslavo , allowing for wonder series that are less accessible to others, but...
  3. gwennog

    G&H's Louisiana for Vox Populi

    It works very well with @hokath 's mod - Hokath's Changes and is even more balanced.
  4. gwennog

    G&H's Louisiana for Vox Populi

    Thank you very much, this is certainly the civ that required the most work from Hinin and myself and in any case the one I am most proud of.
  5. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    I think it's a good choice, I'll test it again in a future game :).
  6. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    A small correction to make, rather Queen than Emperor :queen:.
  7. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    In play with the Basques, Communitas/Large/Emperor. I'm playing with MWfVP and Hokath Changes. In the Industrial Era, Nzinga Mbande is first with Authority/Fealty/Imperialism and is tied for first with me in science. She's a real steamroller, and looking at the state of her neighbors, I think...
  8. gwennog

    Jarcast's Hidden Wonders for VP

    No, no, I just suggested to @adan_eslavo to do it, the code is his. I'm not good enough to do that :blush:.
  9. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    Thank you for all this information, it sheds a lot of light on what is feasible and what is not.
  10. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    If you're playing with MWfVP, it's actually blocking the construction of some wonders at the moment. I talked to @adan_eslavo about it, and he's agreed to implement the UIs that replace improvements in his mod. He's already done the work; it should be released in the next version if I'm not...
  11. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    Leave it like that for now. I tend not to create many diplomatic units, so I probably generated fewer Makunze than you. I think you should play a game or two with the civ as an NPC to see how it performs in terms of science. I'll test that in my next game.
  12. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    While I quite agree with the first two changes (I find the bonuses relatively high for the UI), on the other hand, I found the Science bonus when expending a Makunze a little weak.
  13. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    Yes, it is in line with your design :thumbsup:
  14. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    Yes or maybe just a new unit with each new declaration of war if you already are (like gaining a new CS).
  15. gwennog

    [Ladies in Charge, vol. 1: Nzinga] Jarcast's Ndongo-Matamba for VP

    Yes, that's what bothers me a little. If you chain wars, your troop gain will only happen once. Well, that might be enough knowing that if CSs rally to you, they also bring you a unit.
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