Recent content by Handamoose

  1. Handamoose

    Policy Tree Extension

    Hi everyone. I'm making this thread as a repository for ideas and concepts I've been cooking up for a policy tree extension, almost akin to the existing Sixth Policy for VP mod, but adding 2 new policies and many other extensions. I'm using this thread as a way of getting feedback on specific...
  2. Handamoose

    Miscellaneous 'Broken Things' Thread

    Honestly I think certain modern Units, Like the special forces, shouldn't go obsolete. Main reason is the difference in cost of Xcom troopers and the fact that Xcom spam is rather annoying. Namely why I'd suggest making the Xcom trooper stronger but require some resource to be built and make it...
  3. Handamoose

    [New Feature] CBP Events and Decisions Compatibility

    It seems the huns tribute decision completely removes the option for either party to ever declare war on one another ever again. This is pretty gamebreaking since as the huns I can get an infinite peace with my enemies. The only mods I'm using other than yours and the required ones, is the...
  4. Handamoose

    [Extension] 3rd and 4th Unique Components for VP - Official thread

    I'm using the latest stable version on the "Community Patch-How to install" with the installer, under the filename 'Vox Populi(2-17-3).exe' I'm guessing you're using Vox Populi(3-28-b)? I'll check if that fixes it, since I don't currently have any saves going I might as well. EDIT: That fixed...
  5. Handamoose

    [Extension] 3rd and 4th Unique Components for VP - Official thread

    Another thing I've noticed is that some of the Civs are missing some of their 4th Unique components from my game.
  6. Handamoose

    [Extension] 3rd and 4th Unique Components for VP - Official thread

    I seem to have found a bug with the Aztecs Huey Teocalli. It's icon is just missing, pitch black. I checked the files for the mod and the icon files are there. I'm on Community patch v.89 ; Community Balance Overhaul v.13 ; City-State Diplomacy for CBP v27; C4DF-CBP v11; More Luxuries for CBO...
  7. Handamoose

    [Custom Civ] More Civilizations' Macedonian Empire for VP

    I'm gonna have to try a game with this at some point, dunno whether I should use the 3/4UC though, considering that I personally am planning on making some modded civs compatible with VP with my little skill in coding.
  8. Handamoose

    [BNW] Super Power: Clash of Civilizations - A fully upgraded version of SuperPower

    This is honestly one of my Personal Favorite mods. Though I do wish there was some documentation on how I would go about making Civilization adding mods compatible. If anyone has any tips on this I would love to hear it, since I want to have more Civs than the default ones in my game.
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