Recent content by Hemperor

  1. H

    Keldath addons

    After installing the the mod and the patch i keep getting the following message when the game is loading; "Tag:UNIT_SATELLITE2 in Info class was incorrect Current XML file is: UNits/Civ4UnitInfos.xml" I get that for a handful of units. How can I stop it? If i click through it til the game...
  2. H

    [MOD] Sevo's CivFanatics Fusion 2.0

    Me and a friend have been trying to reload a MP game we haved saved, but when we try and reload it, we get the following message. "The File you hsve selected require the following mod to be loaded: C:\Documents and Settingd\user\my documents\mygames \ sid mier's civilization 4\mods\sevomod"...
  3. H

    [MOD] Sevo's CivFanatics Fusion 2.0

    Anyone haveing problems playing multiplayer games? Everytime a friend and I load a saved multiplayer game (sevo) and launch it, a message pops up on my friends computer saying that it is missing the files from mydocument/ mygames/ ....../sevo folder. Im confused as to why it would be...
  4. H

    Scenario/Mod Idea - Homeworld Prequel

    Sounds like a good idea, but you may have to wait for the SDK to come out
  5. H

    Civ4 Realism Mod (Extended Gameplay and tweaks)

    Thanks for expanding on the idea. Going for a more indepth tech tree as you mentioned is just what I was geting at.
  6. H

    Civ4 Realism Mod (Extended Gameplay and tweaks)

    I like the developement of this mod and where it could be heading. :D So I thought I'd share a few ideas. Tech As said by Simetrical earlier I think the tech tree should be designed from the ground up as well as expanding the modern era with more techs. I think by expanding the tech...
  7. H

    Random Events Mod V0.1 - Olympics

    This nice, Ive been wanting to make some events happen in civ 4. Howd you do it?
  8. H

    SLower Tech + other balances mod.

    We cant forget that people lived in junglesperhaps since the begining of civilization. So having settler settle in jungles is resonable. THe downside to it is that you could build a road in and out so trade is hard. Especially if you want those gems
  9. H

    SLower Tech + other balances mod.

    I ended up fixing my problem. I had another file from another mod in the custom assets folder. I am enjoying this mod. I did noticce that the rate of great leaders born seems to be a bit out of control. Ive had turns go by where several leaders are born in a turn. This seems to happen...
  10. H

    Upgrades, Resources, and Tech Differences

    I hope you experiment works out. This will help make oil become more contestable I hope, as it is in real life
  11. H

    SLower Tech + other balances mod.

    Why is it when i load this mod i get an xml errors that say there are more siblings than memory allocated for them ?
  12. H

    How do I bring back Enslavement for units?

    That sounds like a good idea
  13. H

    In depth look at the WBS file

    Hey Dale you mentioned random events in one of your tutorials. I was wondering how I may mod them in.
  14. H

    Civ4 Realism Mod (Extended Gameplay and tweaks)

    Any chance you could add random events to your mod? Like natural disasters? As well as more resources?
  15. H

    Random Events

    Cool. I very new to moding, but I have so many ideas and suggestions. Once folks can add units, id be nice to add giant monsters like godzilla that will randomly appear and reign terror.
Top Bottom