Recent content by Herbert George

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    C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More

    Just upgraded from R17 to R21 and wow there are some impressive upgrades! One thing I would love to be able to do and doesn't seem to be available yet would be creating negative requirements for buildings and units. For example to set requirements that Stock Exchange requires NOT Communism...
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    Modding Q&A

    Do the random barbarian spawns in the inter-turn only happen if it's a random map? Good idea about pre-placing them on islands to work as pirates.
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    Interesting Screenshots

    Or lose the scientist and mine one of the irrigated grasslands.
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    Early Game City Building

    It sounds like you are maybe playing with accelerated production turned on, and/or sticking to a difficulty level that is now too low for you. At higher difficulty levels you wouldn't normally be able to build multiple wonders in the ancient age at the same time as sending out sufficient settlers.
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    Simulating Agricultural Revolution?

    The potato was widely introduced to the "old world" around the 17th-18th centuries and is a good crop for cold and temperate climates as well as high altitudes, so I think that would be an excellent choice to add at this stage as long as you're not too worried about the Incas losing out on their...
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    Interesting Screenshots

    In all my years playing Civ3 I can't remember a worse starting location than this! To add insult to injury I popped a goody hut with my worker and got barbarians!
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    [C3C] Do The Forbidden Palace OCN Effects Stack?

    Also the in-city corruption impact is much stronger than a courthouse or police station. In the case of a maximally corrupt city, base corruption is 90%. Courthouse and police station each reduce that by 10%, and the forbidden palace brings it down by 70% (so with all three the FP city...
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    [C3C] The Final (Replacement) Civ for Epic Mod?

    I would say Vietnam should have militaristic, in light of their impressive string of victories against France, America and China during the twentieth century! I would certainly give Brazil agricultural and maybe expansionist/commercial or seafaring (most major cities are coastal; primary...
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    Wrath of the AI

    Just a QOL suggestion, including a "scenario.c3x_config.ini" file with these settings already set-up in the download would speed up the experience for potential players (especially the perfumes, which I'm doing manually now).
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    Wrath of the AI

    I like the idea, reminds me a bit of the factions in Alpha Centauri, have downloaded and will report back!
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    Mod for reducing unit spam

    If you want to increase unit upkeep you don't need to do anything as intensive as modding the exe, just go into the scenario editor and change the settings for the governments to reduce the number of free units and/or increase gold per unit. You could also increase shield costs; that would be...
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    [C3C] Unconnected City With Harbor

    Very strange indeed! I agree I would have been surprised if ROP made a difference but thought maybe worth trying. Clutching at straws, does a harbour require a particular resource or tech in your scenario?
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    [C3C] Unconnected City With Harbor

    Have you tried an ROP with the civ whose water you need to pass through?
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    [C3C] Rise of Rome Deluxe (RORD)

    I'd certainly be very interested to try out this mod, looks very interesting!
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    Quick Answers / 'Newbie' Questions

    Resistance is futile
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