Recent content by High King J.J.

  1. High King J.J.

    [BTS] News: BOTM 272: Darius, Noble level

    We have a warrior, scout and worker? Is this intentional? Scout or goes 2W to the hill there. Warrior goes NE to see what's around and th see the hill N,NW. If nothing interesting is found worker and settler explore SE, SW. Perhaps we find enough gold for Tre Kronor? Or at least there's wood...
  2. High King J.J.

    [BTS] News: BOTM 270 - Charlemagne, Monarch - starts March 15, 2024

    Even more generous is the Rathaus: -75% maintenance with all of one city to benefit from it. By the way, can we ever build the Versailles in this game? EDIT: Congrats Sweden! Finally part of NATO. Welcome brothers.:high5:[party]:band::viking::deal::cowboy::grouphug:
  3. High King J.J.

    [BTS] News: BOTM 269 - Julius Caesar, Immortal - Starts 1 March

    I believe it's possible to edit the map to have at least the slowing effect of the jungle on a water tile. I remember a Gotm where that was the case.
  4. High King J.J.

    [BTS] News: BOTM 266: Tokugawa, Noble - starts 15 January

    What's shuffle map again? Too :old: to remember. If everyone else have all the ancient techs then it won't take long for the barbs to have them too. Random events must be on since they aren't listed as off.
  5. High King J.J.

    [BTS] News: BOTM 264: Taylor Swift, Monarch - Starts 22 December

    I tried downloading the contender save but got only "Sorry, file saves/gotm70264/civ4botm264contender.CivBeyondSwordSave is not available." Further inspection showed the adventurer save was also unavailable, only the challenger save was there. If I thought this was intentional I'd think "Fine, I...
  6. High King J.J.

    [BTS] News: BOTM 261 - England, Immortal - Starts 3 Nov

    Well I'll be damned. I guess trade routes need only adjacent squares, never mind if there's an actual connection. Thanks for this piece of information.
  7. High King J.J.

    [BTS] News: BOTM 261 - England, Immortal - Starts 3 Nov

    Might try this until it becomes hopeless. Mortals don't play immortal without facing mortal consequences. Will definitely settle 1W, just don't see the point in anything else. Sure, it would be marbleous to settle on marble but a non-coastal capital would unduly frustrate Raggy when his Zekers...
  8. High King J.J.

    [BTS] BOTM 260: Asoka, Noble - First spoiler to 1AD

    A new record for wasted opportunities. Lost Oracle CS slingshot by about 2 turns. Ultra low expansion. I really should stop playing Civ4 and die. Well I'll give it some time :old: ⚰️...
  9. High King J.J.

    [BTS] News: BOTM 260: Asoka, Noble - Starts October 23, 2023

    This is Noble, I'd lose a turn or several to get a good capital site. Of course I won't be competing with the best for earliest win, just against the AI that on Noble will (hopefully) be almost as incompetent as I am.:rolleyes: I'll let the warrior scout some first. Is that a forested grassland...
  10. High King J.J.

    [BTS] News: BOTM 259: Monty, Emperor - Starts 1 Oct

    Won't be playing this to the bitter end so who needs spoilers anyway... :gripe: Maybe those who are doing better?
  11. High King J.J.

    [BTS] News: BOTM 259: Monty, Emperor - Starts 1 Oct

    First NW gets you to the forest tile and the second (next turn) to the freshwater lake. Hygiene is important. Instead of bathing my scout gets shower with the daily rain of the rainforest.
  12. High King J.J.

    [BTS] News: BOTM 259: Monty, Emperor - Starts 1 Oct

    Monty Zuma and the holed grail? Ni!-id I say more? Why is this emperor level, it's the Count of Monty Cristo? Please don't consider this cheeky. :eek::scared: I think I'll scout E then climb the silver, just to make sure no seafood lurks there. Took me a while to notice it's salty water there...
  13. High King J.J.

    [BTS] News: BOTM 256; Maya, Prince - Starts 15 Aug 2023

    Noticed. And I trust the mapmaker less than an Aztec with nukes. Goes without saying.
  14. High King J.J.

    [BTS] News: BOTM 256; Maya, Prince - Starts 15 Aug 2023

    Maybe Fine_Distinction meant chained 1-tile lakes on the map. I'd say diagonally adjacent water never add up to a sea. If you can't sail anything from a 'coast' tile to another then they aren't part of the same body of water. Game treats diagonal lake/land connections always as land connections...
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