Looks like there is actually some people who are still interested in my scenario, although I havent abandoned it there are things which prevent me from working on it. (for two more weeks)
Right now I am in the middle of making some unique units which is quite difficult:
First the Ming...
Thanks for the map, currently working at version 0.70,
solved:
-more technologies are disabled
-settler can no longer be build anymore
Right now the biggest unsolved problem is to prevent Ming empire to have peace with manchurians and the rebels. (and prevent Koreans to trade with...
There are some issues I dont know how to deal with:
-prevent Ming China to speak with rebels or Manchurians
-correct the diplomacy screen where there is double name of the ruler showed up
-edit introduction text
-prevent nations to change their religion and civics
-delete units like...
Thanks for the review, like I have said before this work is unfinished yet, many issues (like balancing) in version0.66 isnt really tested, but on the emperor difficulty it shouldnt be too easy.
btw I have put up version0.69 which should be a little bit more balanced, the name of the cities...
Looks like my scenario is so bad that the few people who bother to reply only do it before playing it but not afterward, I should have known it.
I hope somebody who has tried it could at least send one reply like: "I have played it and its working (or not working)"
Here comes my first Civ4 scenario/mod, because of my limited knowledge and patience about modification its not yet finished or fully tested, still I hope it could be enjoyable for some people to try it. (and help me to finish this project)
Btw, I am not really good with english so please dont...
About placing the holy cities, to me it seems they got changed automaticly even if you are editing other cities religion, for example Jerusalem is the holy city of christanity while editing any other city (like Augsburg) you delete the christianity, Jelusalem will be switched back from holy to...
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