Recent content by Hungerturm

  1. H

    Starting Units

    Now i tried it myself, but I am a noob :( in the eras.xml it says: District - District type of district for OnDistrictCreated. Civ specific districts may be used for targeted bonuses. If a civ specific district is not given specific starting units, it will use the starting units for its base...
  2. H

    Starting Units

    Hi there, I searched for the "FreeUnit" line in order to manage starting Units. Seems that this is not in the game any more. I found the starting Units in ears.XML, but there is only a possibility to say: All civlizations get two settlers. Or I can say: All AI Civs get two settlers...
  3. H

    Maximum Civs

    Hi there, i am searching for the xml in which the maximum of 22 civs per map is located... but i can't find it :( ... does anyone know where i can find it ? thanks !!!
  4. H

    NEXT LEVEL MOD: pack with all the CivArmy's civilizations

    Hello, I have a little problem with this and other packs. I have changed the TECH_COMMUNISM to TECH_UTOPIA etc etc and on startup there are no longer loading problems. Unfortunately i can't see the menu text. It disappears if i use this or other mods... I use the german version if there...
  5. H

    SuperCiv mod: addition of different civilizations

    Hello, I have a little problem with this and other packs. I have changed the TECH_COMMUNISM to TECH_UTOPIA etc etc and on startup there are no longer loading problems. Unfortunately i can't see the menu text. It disappears if i use this or other mods... I use the german version if there...
Back
Top Bottom