Recent content by I tech faster

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    New School Settlers

    The article says that workers are now built like any other unit. About settlers: they don't prevent population from growing anymore and will require the city to reach certain pop marks in order to be built.
  2. I

    Screenshot: Military Camp or some kind of fair?

    Shafer said in an interview that he wants to keep the two economic systems from CIV (specialists and cottages). And this appears to be an upgraded version of the Tradepost hex improvement.
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    New interview from GGTL

    http://e3.gamersguidetolife.com/2010/06/exclusive-video-interview-civilization.html Ok it's boring but the 2K producer answers one question that has been asked a lot on these forums: why no Hitler leader in Civilization ?
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    Civ 5 Confirmed Features

    I analyzed the game footage from the Gamespot and CivAnon videos and was able to get some info about the terrain. The errors in the previous list are due to the golden age and to the mouse-over depending where it stops. In the GS video the japanese are not in a golden age so when the mouse stops...
  5. I

    Sub-Par graphics, congrats firaxis.

    Shafer said that the art wasn't finished yet. I already consider these graphics gorgeous. Could make love with them.
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    Demo Review: New Reveals

    Nothing really new here. As we suspected, religion has been moved to the social policies. It seems like all the journalists are watching the same demo.
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    New Info

    The tech tree and the worker's constructions look a lot like in Civ4. The trading post seems to replace the cottages. I guess they will evolve as you discover new techs and end up as supermarkets in the modern age.
  8. I

    2 UU/UB per civ, "unique abilities"

    I guess civs that have 2 UU will get their special abilities providing more bonuses related to economy, construction, science or whatever. The game needs some balance there or else the random civ option is going to be a bit boring: "Ok got the greeks... guess it's conquest victory for me then".
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    Screenshot stills from the video: more content

    I assume it let's you chop jungles.
  10. I

    Civ 5 Confirmed Features

    Concept arts are only there to be used as a work basis to model the 3D elements of the game. A 3D character looks somehow cheaper than it's 2D equivalent because only the more important traits of the drawing are kept.
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    I'm a little concerned...

    Since Civs are strategy/management games, I expect both aspects to be fairly equal in terms of fun and depth. But the combats were always boring and not very tactical to say the least. I think that's the reason why the developers are mostly communicating around the new combat system. Because...
  12. I

    Translation of the leaders' speeches

    That's not an error at all. But the "je suis" formula is quite unusual in real life and sounds better when an important person introduces itself. More common: "moi c'est..." when you meet somebody for the first time at school or work. Anyway, with these three formulas, you can't possibly be...
  13. I

    2 UU/UB per civ, "unique abilities"

    Wasn't that just about the IA's behavior during a game ? I'm pretty sure it is.
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    2 UU/UB per civ, "unique abilities"

    "Sun never sets": I guess since England was a prosperous nation for so long, this ability will give their golden ages an extended duration. The name makes perfect sense too. "Monument builders": Egyptians will probably build wonders faster. "Ancien Régime": A quick look at Wikipedia makes...
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    2 UU/UB per civ, "unique abilities"

    Still 102 or 105 days remaining :(.
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