I don't mind the programes run slow.
But it due to the error of saving game.
That is what I can't accepted.
It should be the algorithmic bug of saving game.
It is not worth the candle to achieve speed at the cost of security.
I think it is due to the size of the buffer that used to save file. It is so small that memory overflows.
The only way is to modify the source code and increase the buffer size.
On the other hand, when I play a custom huge game, I can save easily.
The time is 1830 AD. And the file size is 1.10 MB.
Everything is normal.
Who can help me???
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